/external/icu4c/layout/ |
loengine.cpp | 9 #include "LayoutEngine.h" 27 return (le_engine *) LayoutEngine::layoutEngineFactory(fontInstance, scriptCode, languageCode, typo_flags, *success); 33 LayoutEngine *le = (LayoutEngine *) engine; 49 LayoutEngine *le = (LayoutEngine *) engine; 63 LayoutEngine *le = (LayoutEngine *) engine; 78 LayoutEngine *le = (LayoutEngine *) engine [all...] |
LayoutEngine.h | 23 * be in a single font, script, and language. An instance of a LayoutEngine can be 34 * These arrays are protected members of LayoutEngine which can be retreived by a 36 * LayoutEngine can be reused. 64 class U_LAYOUT_API LayoutEngine : public UObject { 140 LayoutEngine(const LEFontInstance *fontInstance, 156 LayoutEngine(); 335 virtual ~LayoutEngine(); 367 * of characters used to create the LayoutEngine. 457 * so that the LayoutEngine can be reused to layout a different 465 * This method returns a LayoutEngine capable of laying out tex [all...] |
LayoutEngine.cpp | 9 #include "LayoutEngine.h" 38 const le_int32 LayoutEngine::kTypoFlagKern = 0x1; 39 const le_int32 LayoutEngine::kTypoFlagLiga = 0x2; 122 UOBJECT_DEFINE_RTTI_IMPLEMENTATION(LayoutEngine) 137 LayoutEngine::LayoutEngine(const LEFontInstance *fontInstance, 155 le_int32 LayoutEngine::getGlyphCount() const 160 void LayoutEngine::getCharIndices(le_int32 charIndices[], le_int32 indexBase, LEErrorCode &success) const 165 void LayoutEngine::getCharIndices(le_int32 charIndices[], LEErrorCode &success) const 171 void LayoutEngine::getGlyphs(le_uint32 glyphs[], le_uint32 extraBits, LEErrorCode &success) cons [all...] |
GXLayoutEngine.h | 12 #include "LayoutEngine.h" 29 class GXLayoutEngine : public LayoutEngine 35 * LayoutEngine::layoutEngineFactory has to read the 'mort' table to know that it has a 47 * @see LayoutEngine::layoutEngineFactory
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ThaiLayoutEngine.h | 13 #include "LayoutEngine.h" 29 class ThaiLayoutEngine : public LayoutEngine
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GXLayoutEngine.cpp | 9 #include "LayoutEngine.h" 20 : LayoutEngine(fontInstance, scriptCode, languageCode, 0, success), fMorphTable(morphTable)
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OpenTypeLayoutEngine.h | 12 #include "LayoutEngine.h" 23 * the glyph processsing step described for LayoutEngine is further broken into three 41 * @see LayoutEngine 45 class U_LAYOUT_API OpenTypeLayoutEngine : public LayoutEngine 51 * LayoutEngine::layoutEngineFactory has to read the GSUB table to know that it has an 60 * @see LayoutEngine::layoutEngineFactory 355 * @see LayoutEngine::computeGlyphs
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ThaiLayoutEngine.cpp | 9 #include "LayoutEngine.h" 23 : LayoutEngine(fontInstance, scriptCode, languageCode, typoFlags, success)
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OpenTypeLayoutEngine.cpp | 12 #include "LayoutEngine.h" 80 : LayoutEngine(fontInstance, scriptCode, languageCode, typoFlags, success), fFeatureMask(minimalFeatures), 115 // the destructor, LayoutEngine;:reset() 117 // LayoutEngine::~LayoutEngine() 118 LayoutEngine::reset(); 123 : LayoutEngine(fontInstance, scriptCode, languageCode, typoFlags, success), fFeatureOrder(FALSE), 430 LayoutEngine::adjustGlyphPositions(chars, offset, count, reverse, glyphStorage, success);
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/external/icu4c/test/letest/ |
gendata.cpp | 25 #include "layout/LayoutEngine.h" 163 LayoutEngine *engine = NULL; 250 engine = LayoutEngine::layoutEngineFactory(font, scriptCode, languageCode, typoFlags, leStatus); 253 printf("Error for test %s: could not create a LayoutEngine.\n", id);
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letest.cpp | 24 #include "layout/LayoutEngine.h" 58 LayoutEngine *engine = LayoutEngine::layoutEngineFactory(font, arabScriptCode, -1, status); 221 LayoutEngine *engine = NULL; 225 engine = LayoutEngine::layoutEngineFactory(font, scriptCode, -1, status); 228 log_err("Could not create a LayoutEngine for script \'%s\'.\n", uscript_getShortName((UScriptCode)scriptCode)); 243 LayoutEngine *engine = LayoutEngine::layoutEngineFactory(font, arabScriptCode, -1, status); 255 log_err("Could not create LayoutEngine.\n"); 616 LayoutEngine *engine = NULL [all...] |
/external/icu4c/layoutex/layout/ |
ParagraphLayout.h | 26 #include "layout/LayoutEngine.h" 38 * same font, script and direction, and will create a <code>LayoutEngine</code> object for each run. 39 * The <code>LayoutEngine</code> will transform the characters into glyph codes in visual order. 384 * @see LayoutEngine.h 559 LayoutEngine *engine;
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/external/icu4c/layoutex/ |
ParagraphLayout.cpp | 15 #include "layout/LayoutEngine.h" 134 * those scripts which the LayoutEngine can currently 372 // now build a LayoutEngine for each style run... 408 fStyleRunInfo[run].engine = LayoutEngine::layoutEngineFactory(fStyleRunInfo[run].font, 447 LayoutEngine *engine = fStyleRunInfo[run].engine; [all...] |
/external/webkit/Source/JavaScriptCore/icu/unicode/ |
urename.h | [all...] |
/external/webkit/Source/JavaScriptGlue/icu/unicode/ |
urename.h | [all...] |
/external/webkit/Source/WebCore/icu/unicode/ |
urename.h | [all...] |
/external/webkit/Source/WebKit/mac/icu/unicode/ |
urename.h | [all...] |