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    Searched refs:LibVEX_N_SPILL_BYTES (Results 1 - 4 of 4) sorted by null

  /external/valgrind/main/coregrind/
pub_core_threadstate.h 119 UChar vex_spill[LibVEX_N_SPILL_BYTES] __attribute__((aligned(16)));
  /external/valgrind/main/VEX/pub/
libvex.h 465 LibVEX_N_SPILL_BYTES, and this must be a 16-aligned number.
474 #define LibVEX_N_SPILL_BYTES 4096
  /external/valgrind/main/VEX/priv/
host_generic_reg_alloc2.c 347 # define N_SPILL64S (LibVEX_N_SPILL_BYTES / 8)
403 vassert(0 == (LibVEX_N_SPILL_BYTES % 32));
849 vpanic("LibVEX_N_SPILL_BYTES is too low. "
867 vpanic("LibVEX_N_SPILL_BYTES is too low. "
    [all...]
  /external/valgrind/main/coregrind/m_scheduler/
scheduler.c 723 vg_assert(sz_spill == LibVEX_N_SPILL_BYTES);
    [all...]

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