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Searched
refs:MAX_VISEDICTS
(Results
1 - 13
of
13
) sorted by null
/external/quake/quake/src/WinQuake/
client.h
307
#define
MAX_VISEDICTS
256
309
extern entity_t *cl_visedicts[
MAX_VISEDICTS
];
gl_refrag.cpp
217
(cl_numvisedicts <
MAX_VISEDICTS
))
r_efrag.cpp
259
(cl_numvisedicts <
MAX_VISEDICTS
))
cl_main.cpp
54
entity_t *cl_visedicts[
MAX_VISEDICTS
];
617
if (cl_numvisedicts <
MAX_VISEDICTS
)
cl_tent.cpp
305
if (cl_numvisedicts ==
MAX_VISEDICTS
)
gl_rmain.cpp
1418
if (cl_numvisedicts <
MAX_VISEDICTS
)
[
all
...]
/external/quake/quake/src/QW/client/
gl_refrag.c
217
(cl_numvisedicts <
MAX_VISEDICTS
))
client.h
364
#define
MAX_VISEDICTS
256
367
extern entity_t cl_visedicts_list[2][
MAX_VISEDICTS
];
r_efrag.c
259
(cl_numvisedicts <
MAX_VISEDICTS
))
cl_tent.c
332
if (cl_numvisedicts ==
MAX_VISEDICTS
)
cl_ents.c
449
if (cl_numvisedicts ==
MAX_VISEDICTS
)
626
if (cl_numvisedicts ==
MAX_VISEDICTS
)
844
if (cl_numvisedicts ==
MAX_VISEDICTS
)
cl_main.c
98
entity_t cl_visedicts_list[2][
MAX_VISEDICTS
];
gl_rmain.c
1148
if (cl_numvisedicts <
MAX_VISEDICTS
)
Completed in 64 milliseconds