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Searched
refs:MOVETYPE_BOUNCEMISSILE
(Results
1 - 2
of
2
) sorted by null
/external/quake/quake/src/WinQuake/
server.h
127
#define
MOVETYPE_BOUNCEMISSILE
11 // bounce w/o gravity
sv_phys.cpp
1278
&& ent->u.v.movetype !=
MOVETYPE_BOUNCEMISSILE
1315
else if (ent->u.v.movetype ==
MOVETYPE_BOUNCEMISSILE
)
1327
if (ent->u.v.velocity[2] < 60 || (ent->u.v.movetype != MOVETYPE_BOUNCE && ent->u.v.movetype !=
MOVETYPE_BOUNCEMISSILE
))
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