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    Searched refs:MOVETYPE_BOUNCEMISSILE (Results 1 - 2 of 2) sorted by null

  /external/quake/quake/src/WinQuake/
server.h 127 #define MOVETYPE_BOUNCEMISSILE 11 // bounce w/o gravity
sv_phys.cpp 1278 && ent->u.v.movetype != MOVETYPE_BOUNCEMISSILE
1315 else if (ent->u.v.movetype == MOVETYPE_BOUNCEMISSILE)
1327 if (ent->u.v.velocity[2] < 60 || (ent->u.v.movetype != MOVETYPE_BOUNCE && ent->u.v.movetype != MOVETYPE_BOUNCEMISSILE))
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