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Searched
refs:MOVETYPE_WALK
(Results
1 - 6
of
6
) sorted by null
/external/quake/quake/src/WinQuake/
server.h
118
#define
MOVETYPE_WALK
3 // gravity
host_cmd.cpp
178
sv_player->u.v.movetype =
MOVETYPE_WALK
;
208
sv_player->u.v.movetype =
MOVETYPE_WALK
;
983
cl->edict->u.v.movetype =
MOVETYPE_WALK
;
1003
cl->edict->u.v.movetype =
MOVETYPE_WALK
;
[
all
...]
sv_phys.cpp
504
if (check->u.v.movetype !=
MOVETYPE_WALK
)
630
if (check->u.v.movetype !=
MOVETYPE_WALK
)
984
if (ent->u.v.movetype !=
MOVETYPE_WALK
)
1086
case
MOVETYPE_WALK
:
[
all
...]
sv_user.cpp
344
if ( (int)sv_player->u.v.movetype !=
MOVETYPE_WALK
)
/external/quake/quake/src/QW/server/
server.h
256
#define
MOVETYPE_WALK
3 // gravity
sv_ccmds.c
233
sv_player->v.movetype =
MOVETYPE_WALK
;
Completed in 131 milliseconds