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    Searched refs:MOVETYPE_WALK (Results 1 - 6 of 6) sorted by null

  /external/quake/quake/src/WinQuake/
server.h 118 #define MOVETYPE_WALK 3 // gravity
host_cmd.cpp 178 sv_player->u.v.movetype = MOVETYPE_WALK;
208 sv_player->u.v.movetype = MOVETYPE_WALK;
983 cl->edict->u.v.movetype = MOVETYPE_WALK;
1003 cl->edict->u.v.movetype = MOVETYPE_WALK;
    [all...]
sv_phys.cpp 504 if (check->u.v.movetype != MOVETYPE_WALK)
630 if (check->u.v.movetype != MOVETYPE_WALK)
984 if (ent->u.v.movetype != MOVETYPE_WALK)
1086 case MOVETYPE_WALK:
    [all...]
sv_user.cpp 344 if ( (int)sv_player->u.v.movetype != MOVETYPE_WALK)
  /external/quake/quake/src/QW/server/
server.h 256 #define MOVETYPE_WALK 3 // gravity
sv_ccmds.c 233 sv_player->v.movetype = MOVETYPE_WALK;

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