/frameworks/volley/src/com/android/volley/ |
Network.java | 22 public interface Network {
|
RequestQueue.java | 35 * resolving from either cache or network on a worker thread, and then delivering 68 /** The queue of requests that are actually going out to the network. */ 72 /** Number of network request dispatcher threads to start. */ 78 /** Network interface for performing requests. */ 79 private final Network mNetwork; 84 /** The network dispatchers. */ 94 * @param network A Network interface for performing HTTP requests 95 * @param threadPoolSize Number of network dispatcher threads to create 98 public RequestQueue(Cache cache, Network network, int threadPoolSize [all...] |
/external/webkit/Source/WebCore/platform/network/curl/ |
SocketStreamHandleCurl.cpp | 45 LOG(Network, "SocketStreamHandle %p new client %p", this, m_client); 51 LOG(Network, "SocketStreamHandle %p delete", this); 58 LOG(Network, "SocketStreamHandle %p platformSend", this); 65 LOG(Network, "SocketStreamHandle %p platformClose", this);
|
/external/webkit/Source/WebCore/platform/network/win/ |
SocketStreamHandleWin.cpp | 45 LOG(Network, "SocketStreamHandle %p new client %p", this, m_client); 51 LOG(Network, "SocketStreamHandle %p delete", this); 58 LOG(Network, "SocketStreamHandle %p platformSend", this); 65 LOG(Network, "SocketStreamHandle %p platformClose", this);
|
/external/chromium/third_party/libjingle/source/talk/base/ |
network.h | 40 class Network; 43 // Keeps track of the available network interfaces over time so that quality 51 // a given network, so that quality is tracked appropriately. 53 bool GetNetworks(std::vector<Network*>* networks); 62 // Creates a network object for each network available on the machine. 64 std::vector<Network*>* networks); 65 // Determines if a network should be ignored. 66 static bool IsIgnoredNetwork(const Network& network); [all...] |
network.cc | 32 #include "talk/base/network.h" 142 bool NetworkManager::GetNetworks(std::vector<Network*>* result) { 143 std::vector<Network*> list; 151 Network* network; local 153 network = list[i]; 155 network = iter->second; 156 network->set_ip(list[i]->ip()); 157 network->set_gateway_ip(list[i]->gateway_ip()); 161 networks_[network->name()] = network 172 const Network* network = list[i]; local 201 Network* network = new Network(name, "", 0, 0); local [all...] |
/external/webkit/Source/WebKit/chromium/src/ |
SocketStreamHandle.cpp | 93 LOG(Network, "connect"); 100 LOG(Network, "send len=%d", len); 110 LOG(Network, "sent"); 113 LOG(Network, "busy. buffering"); 119 LOG(Network, "close"); 125 LOG(Network, "SocketStreamHandleInternal::didOpen %d", 137 LOG(Network, "no m_handle or m_socket?"); 142 LOG(Network, "SocketStreamHandleInternal::didSendData %d", amountSent); 154 LOG(Network, "didReceiveData"); 164 LOG(Network, "didClose") [all...] |
/external/webkit/Source/WebCore/websockets/ |
WebSocketChannel.cpp | 88 LOG(Network, "WebSocketChannel %p connect", this); 98 LOG(Network, "WebSocketChannel %p send %s", this, msg.utf8().data()); 111 LOG(Network, "WebSocketChannel %p bufferedAmount", this); 119 LOG(Network, "WebSocketChannel %p close", this); 127 LOG(Network, "WebSocketChannel %p disconnect", this); 151 LOG(Network, "WebSocketChannel %p didOpen", this); 166 LOG(Network, "WebSocketChannel %p didClose", this); 187 LOG(Network, "WebSocketChannel %p didReceiveData %d", this, len); 212 LOG(Network, "WebSocketChannel %p didFail", this); 217 message = "WebSocket network error" [all...] |
WebSocket.cpp | 115 LOG(Network, "WebSocket %p connect to %s protocol=%s", this, url.string().utf8().data(), protocol.utf8().data()); 158 LOG(Network, "WebSocket %p send %s", this, message.utf8().data()); 175 LOG(Network, "WebSocket %p close", this); 210 LOG(Network, "WebSocket %p scriptExecutionContext destroyed", this); 247 LOG(Network, "WebSocket %p didConnect", this); 259 LOG(Network, "WebSocket %p didReceiveMessage %s", this, msg.utf8().data()); 270 LOG(Network, "WebSocket %p didReceiveErrorMessage", this); 279 LOG(Network, "WebSocket %p didClose", this);
|
/external/jmonkeyengine/engine/src/test/jme3test/network/ |
TestNetworkStress.java | 33 package jme3test.network; 35 import com.jme3.network.*; 53 Server server = Network.createServer(5110); 58 Client client = Network.connectToServer("localhost", 5110);
|
TestRemoteCall.java | 33 package jme3test.network; 37 import com.jme3.network.Client; 38 import com.jme3.network.Network; 39 import com.jme3.network.Server; 40 import com.jme3.network.rmi.ObjectStore; 41 import com.jme3.network.serializing.Serializer; 42 import com.jme3.network.serializing.serializers.SavableSerializer; 94 Server server = Network.createServer(5110); 109 Client client = Network.connectToServer("localhost", 5110) [all...] |
TestMessages.java | 33 package jme3test.network; 35 import com.jme3.network.*; 36 import com.jme3.network.serializing.Serializable; 37 import com.jme3.network.serializing.Serializer; 51 public void messageReceived(HostedConnection source, com.jme3.network.Message message) { 60 public void messageReceived(Client source, com.jme3.network.Message message) { 71 Server server = Network.createServer(5110); 74 Client client = Network.connectToServer("localhost", 5110);
|
TestThroughput.java | 32 package jme3test.network; 34 import com.jme3.network.*; 35 import com.jme3.network.serializing.Serializable; 36 import com.jme3.network.serializing.Serializer; 86 ((com.jme3.network.Message) msg).setReliable(testReliable); 97 //Server server = Network.createServer( "bad name", 42, 5110, 5110 ); 98 Server server = Network.createServer(5110, 5110); 101 Client client = Network.connectToServer("localhost", 5110);
|
/frameworks/volley/tests/src/com/android/volley/mock/ |
MockNetwork.java | 19 import com.android.volley.Network; 25 public class MockNetwork implements Network {
|
/external/chromium/third_party/libjingle/source/talk/p2p/base/ |
udpport.h | 37 class Network; 50 talk_base::Network* network, 52 UDPPort* port = new UDPPort(thread, factory, network, 71 talk_base::Network* network, uint32 ip, int min_port, int max_port);
|
/external/chromium/chrome/browser/chromeos/cros/ |
mock_network_library.h | 70 Network*(const std::string&)); 77 MOCK_CONST_METHOD1(FindNetworkFromRemembered,Network*(const Network*)); 111 MOCK_METHOD1(DisconnectFromNetwork, void(const Network*)); 125 MOCK_CONST_METHOD0(active_network, const Network*(void)); 126 MOCK_CONST_METHOD0(connected_network, const Network*(void));
|
/external/chromium/chrome/browser/chromeos/net/ |
network_change_notifier_chromeos.h | 33 const chromeos::Network* network) OVERRIDE; 35 // Updates data members that keep the track the network stack state. 38 // True if we previously had an active network around. 40 // Current active network's connectivity state. 42 // Current active network's service path. 44 // Current active network's IP address.
|
network_change_notifier_chromeos.cc | 41 const chromeos::Network* network = lib->active_network(); local 43 // Check if active network was added, removed or changed. 44 if ((!network && has_active_network_) || 45 (network && (!has_active_network_ || 46 network->service_path() != service_path_ || 47 network->ip_address() != ip_address_))) { 50 if (!network) { 56 service_path_ = network->service_path(); 57 lib->AddNetworkObserver(network->service_path(), this) [all...] |
/external/chromium/chrome/browser/chromeos/ |
network_message_observer.h | 20 // The network message observer displays a system notification for network 39 virtual bool CheckNetworkFailed(const Network* network); 47 const Network* network); 56 // Network state by service path.
|
/external/chromium/chrome/browser/chromeos/options/ |
network_config_view.h | 38 explicit NetworkConfigView(Network* network); 120 explicit ChildNetworkConfigView(NetworkConfigView* parent, Network* network) 121 : service_path_(network->service_path()),
|
/external/chromium/chrome/browser/chromeos/status/ |
network_menu_button.h | 28 // The network menu button in the status area. 31 // wifi/cellular network. 33 // The network menu looks like this: 36 // <icon> Wifi Network A 37 // <icon> Wifi Network B 38 // <icon> Wifi Network C 39 // <icon> Cellular Network A 40 // <icon> Cellular Network B 41 // <icon> Cellular Network C 48 // Network settings.. [all...] |
/external/ppp/pppd/plugins/radius/etc/ |
dictionary.merit | 11 ATTRIBUTE Framed-AppleTalk-Network 38 integer
|
/frameworks/volley/src/com/android/volley/toolbox/ |
Volley.java | 25 import com.android.volley.Network; 39 * @param stack An {@link HttpStack} to use for the network, or null for default. 63 Network network = new BasicNetwork(stack); local 65 RequestQueue queue = new RequestQueue(new DiskBasedCache(cacheDir), network);
|
/external/webkit/Source/WebCore/platform/network/brew/ |
SocketStreamHandleBrew.cpp | 187 LOG(Network, "SocketStreamHandle %p new client %p", this, m_client); 193 LOG(Network, "SocketStreamHandle %p delete", this); 200 LOG(Network, "SocketStreamHandle %p platformSend", this); 206 LOG(Network, "SocketStreamHandle %p platformClose", this);
|
/external/webkit/Source/WebCore/platform/network/qt/ |
SocketStreamHandleQt.cpp | 160 LOG(Network, "SocketStreamHandle %p new client %p", this, m_client); 166 LOG(Network, "SocketStreamHandle %p delete", this); 173 LOG(Network, "SocketStreamHandle %p platformSend", this); 179 LOG(Network, "SocketStreamHandle %p platformClose", this);
|