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    Searched refs:OP_ROTATE (Results 1 - 2 of 2) sorted by null

  /frameworks/native/opengl/libagl/
context.h 408 OP_ROTATE = 0x08,
468 return !(ops[depth] & ~(OP_TRANSLATE|OP_UNIFORM_SCALE|OP_ROTATE));
matrix.cpp 444 ops[depth] |= OP_ROTATE;

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