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    Searched refs:ROTATION (Results 1 - 11 of 11) sorted by null

  /frameworks/base/core/java/android/view/
ViewPropertyAnimator.java 130 private static final int ROTATION = 0x0010;
138 ROTATION | ROTATION_X | ROTATION_Y | X | Y;
427 * This method will cause the View's <code>rotation</code> property to be animated to the
434 public ViewPropertyAnimator rotation(float value) { method in class:ViewPropertyAnimator
435 animateProperty(ROTATION, value);
440 * This method will cause the View's <code>rotation</code> property to be animated by the
448 animatePropertyBy(ROTATION, value);
    [all...]
View.java 578 * rotation, translation and alpha of a view over time. If the animation is
3341 float rotation = 0; local
    [all...]
  /frameworks/base/libs/hwui/
DisplayList.h 40 #define ROTATION 0x0002
214 void setRotation(float rotation) {
215 if (rotation != mRotation) {
216 mRotation = rotation;
219 mMatrixFlags &= ~ROTATION;
221 mMatrixFlags |= ROTATION;
  /development/samples/devbytes/animation/PropertyAnimations/src/com/example/android/propertyanimations/
PropertyAnimations.java 69 ObjectAnimator.ofFloat(rotateButton, View.ROTATION, 360);
  /frameworks/base/libs/androidfw/tests/
InputEvent_test.cpp 524 // Each point 'i' is a point on a circle of radius ROTATION centered at (3,2) at an angle
527 // and check rotation. We set the orientation to the same angle.
532 const float ROTATION = ARC * 2;
563 // Apply a rotation about the origin by ROTATION degrees clockwise.
565 matrix.setRotate(ROTATION);
570 float angle = float((i * ARC + ROTATION) * PI_180);
  /packages/apps/Gallery2/src/com/android/photos/data/
PhotoDatabase.java 53 { Photos.ROTATION, "INTEGER" },
PhotoProvider.java 123 * The rotation of the photo in degrees, if rotation has not already
126 public static final String ROTATION = "rotation";
  /packages/apps/Gallery2/tests/src/com/android/photos/data/
PhotoDatabaseUtils.java 58 Photos.ROTATION,
  /cts/tests/tests/view/src/android/view/cts/
MotionEventTest.java 335 // Each point 'i' is a point on a circle of radius ROTATION centered at (3,2) at an angle
338 // and check rotation. We set the orientation to the same angle.
343 final float ROTATION = ARC * 2;
375 // Apply a rotation about the origin by ROTATION degrees clockwise.
377 matrix.setRotate(ROTATION);
386 final float angle = (float) ((i * ARC + ROTATION) * PI_180);
  /prebuilts/sdk/14/
android.jar 
  /prebuilts/sdk/18/
android.jar 

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