/frameworks/base/core/java/android/view/ |
ViewPropertyAnimator.java | 130 private static final int ROTATION = 0x0010; 138 ROTATION | ROTATION_X | ROTATION_Y | X | Y; 427 * This method will cause the View's <code>rotation</code> property to be animated to the 434 public ViewPropertyAnimator rotation(float value) { method in class:ViewPropertyAnimator 435 animateProperty(ROTATION, value); 440 * This method will cause the View's <code>rotation</code> property to be animated by the 448 animatePropertyBy(ROTATION, value); [all...] |
View.java | 578 * rotation, translation and alpha of a view over time. If the animation is 3341 float rotation = 0; local [all...] |
/frameworks/base/libs/hwui/ |
DisplayList.h | 40 #define ROTATION 0x0002 214 void setRotation(float rotation) { 215 if (rotation != mRotation) { 216 mRotation = rotation; 219 mMatrixFlags &= ~ROTATION; 221 mMatrixFlags |= ROTATION;
|
/development/samples/devbytes/animation/PropertyAnimations/src/com/example/android/propertyanimations/ |
PropertyAnimations.java | 69 ObjectAnimator.ofFloat(rotateButton, View.ROTATION, 360);
|
/frameworks/base/libs/androidfw/tests/ |
InputEvent_test.cpp | 524 // Each point 'i' is a point on a circle of radius ROTATION centered at (3,2) at an angle 527 // and check rotation. We set the orientation to the same angle. 532 const float ROTATION = ARC * 2; 563 // Apply a rotation about the origin by ROTATION degrees clockwise. 565 matrix.setRotate(ROTATION); 570 float angle = float((i * ARC + ROTATION) * PI_180);
|
/packages/apps/Gallery2/src/com/android/photos/data/ |
PhotoDatabase.java | 53 { Photos.ROTATION, "INTEGER" },
|
PhotoProvider.java | 123 * The rotation of the photo in degrees, if rotation has not already 126 public static final String ROTATION = "rotation";
|
/packages/apps/Gallery2/tests/src/com/android/photos/data/ |
PhotoDatabaseUtils.java | 58 Photos.ROTATION,
|
/cts/tests/tests/view/src/android/view/cts/ |
MotionEventTest.java | 335 // Each point 'i' is a point on a circle of radius ROTATION centered at (3,2) at an angle 338 // and check rotation. We set the orientation to the same angle. 343 final float ROTATION = ARC * 2; 375 // Apply a rotation about the origin by ROTATION degrees clockwise. 377 matrix.setRotate(ROTATION); 386 final float angle = (float) ((i * ARC + ROTATION) * PI_180);
|
/prebuilts/sdk/14/ |
android.jar | |
/prebuilts/sdk/18/ |
android.jar | |