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  /packages/apps/Camera/jni/feature_mos/src/mosaic/
CSite.h 30 } SEdgeVector;
42 SEdgeVector *neighbor;
51 inline SEdgeVector* getNeighbor() { return neighbor; }
59 inline void setNeighbor(SEdgeVector *nb) { neighbor = nb; }
Delaunay.h 57 SEdgeVector *ev;
108 int triangulate(SEdgeVector **edge, int nsite, int width, int height);
109 void linkNeighbors(SEdgeVector *edge, int nedge, int nsite);
Delaunay.cpp 40 int CDelaunay::triangulate(SEdgeVector **edges, int n_sites, int width, int height)
201 ev = (SEdgeVector *) (org = sp + n);
333 SEdgeVector temp;
594 SEdgeVector *currv, *prevv;
622 void CDelaunay::linkNeighbors(SEdgeVector *edge, int nedge, int nsite)
Blend.cpp 264 SEdgeVector *edge;
871 SEdgeVector *ce;
    [all...]
  /packages/apps/Gallery2/jni_mosaic/feature_mos/src/mosaic/
CSite.h 30 } SEdgeVector;
42 SEdgeVector *neighbor;
51 inline SEdgeVector* getNeighbor() { return neighbor; }
59 inline void setNeighbor(SEdgeVector *nb) { neighbor = nb; }
Delaunay.h 57 SEdgeVector *ev;
108 int triangulate(SEdgeVector **edge, int nsite, int width, int height);
109 void linkNeighbors(SEdgeVector *edge, int nedge, int nsite);
Delaunay.cpp 40 int CDelaunay::triangulate(SEdgeVector **edges, int n_sites, int width, int height)
201 ev = (SEdgeVector *) (org = sp + n);
333 SEdgeVector temp;
594 SEdgeVector *currv, *prevv;
622 void CDelaunay::linkNeighbors(SEdgeVector *edge, int nedge, int nsite)
Blend.cpp 264 SEdgeVector *edge;
871 SEdgeVector *ce;
    [all...]
  /packages/apps/LegacyCamera/jni/feature_mos/src/mosaic/
CSite.h 30 } SEdgeVector;
42 SEdgeVector *neighbor;
51 inline SEdgeVector* getNeighbor() { return neighbor; }
59 inline void setNeighbor(SEdgeVector *nb) { neighbor = nb; }
Delaunay.h 57 SEdgeVector *ev;
108 int triangulate(SEdgeVector **edge, int nsite, int width, int height);
109 void linkNeighbors(SEdgeVector *edge, int nedge, int nsite);
Delaunay.cpp 40 int CDelaunay::triangulate(SEdgeVector **edges, int n_sites, int width, int height)
201 ev = (SEdgeVector *) (org = sp + n);
333 SEdgeVector temp;
594 SEdgeVector *currv, *prevv;
622 void CDelaunay::linkNeighbors(SEdgeVector *edge, int nedge, int nsite)
Blend.cpp 264 SEdgeVector *edge;
851 SEdgeVector *ce;
    [all...]

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