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Searched
refs:SURFACE_BIND_READDRAW
(Results
1 - 3
of
3
) sorted by null
/sdk/emulator/opengl/host/libs/libOpenglRender/
WindowSurface.h
30
SURFACE_BIND_READDRAW
WindowSurface.cpp
133
else if (p_bindType ==
SURFACE_BIND_READDRAW
) {
FrameBuffer.cpp
716
draw->bind( ctx,
SURFACE_BIND_READDRAW
);
Completed in 19 milliseconds