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Searched
refs:ShadeProc
(Results
1 - 5
of
5
) sorted by null
/external/skia/src/core/
SkBitmapProcShader.h
26
virtual
ShadeProc
asAShadeProc(void** ctx) SK_OVERRIDE;
SkBitmapProcShader.cpp
203
SkShader::
ShadeProc
SkBitmapProcShader::asAShadeProc(void** ctx) {
206
return (
ShadeProc
)fState.getShaderProc32();
SkShader.cpp
74
SkShader::
ShadeProc
SkShader::asAShadeProc(void** ctx) {
SkBlitter_ARGB32.cpp
375
SkShader::
ShadeProc
shadeProc
= fShader->asAShadeProc(&ctx);
376
if (
shadeProc
) {
378
shadeProc
(ctx, x, y, device, width);
585
SkShader::
ShadeProc
shadeProc
= fShader->asAShadeProc(&ctx);
587
if (
shadeProc
) {
589
shadeProc
(ctx, x, y, device, 1);
602
if (
shadeProc
) {
604
shadeProc
(ctx, x, y, &c, 1)
[
all
...]
/external/skia/include/core/
SkShader.h
170
typedef void (*
ShadeProc
)(void* ctx, int x, int y, SkPMColor[], int count);
171
virtual
ShadeProc
asAShadeProc(void** ctx);
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