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Searched
refs:SkGLContext
(Results
1 - 18
of
18
) sorted by null
/external/skia/bench/
BenchGpuTimer_gl.h
11
class
SkGLContext
;
15
BenchGpuTimer(const
SkGLContext
* glctx);
22
const
SkGLContext
* fContext;
BenchTimer.h
17
class
SkGLContext
;
30
BenchTimer(
SkGLContext
* gl = NULL);
BenchGpuTimer_gl.cpp
9
#include "gl/
SkGLContext
.h"
12
BenchGpuTimer::BenchGpuTimer(const
SkGLContext
* glctx) {
BenchTimer.cpp
23
BenchTimer::BenchTimer(
SkGLContext
* gl)
benchmain.cpp
201
bool init(
SkGLContext
* glCtx, int width, int height) {
238
SkGLContext
* glContext() {
250
SkAutoTUnref<
SkGLContext
> fGLContext;
263
class
SkGLContext
;
696
SkGLContext
* timerCtx = NULL;
702
SkAutoTUnref<
SkGLContext
> realGLCtx(new SkNativeGLContext);
703
SkAutoTUnref<
SkGLContext
> nullGLCtx(new SkNullGLContext);
704
SkAutoTUnref<
SkGLContext
> debugGLCtx(new SkDebugGLContext);
709
SkAutoTUnref<
SkGLContext
> angleGLCtx(new SkANGLEGLContext);
/external/skia/include/gpu/gl/
SkGLContext.h
19
class
SkGLContext
: public SkRefCnt {
21
SK_DECLARE_INST_COUNT(
SkGLContext
)
23
SkGLContext
();
24
virtual ~
SkGLContext
();
SkDebugGLContext.h
11
#include "
SkGLContext
.h"
13
class SkDebugGLContext : public
SkGLContext
{
SkNullGLContext.h
11
#include "
SkGLContext
.h"
13
class SkNullGLContext : public
SkGLContext
{
SkMesaGLContext.h
11
#include "
SkGLContext
.h"
15
class SkMesaGLContext : public
SkGLContext
{
SkANGLEGLContext.h
13
#include "
SkGLContext
.h"
18
class SkANGLEGLContext : public
SkGLContext
{
SkNativeGLContext.h
11
#include "
SkGLContext
.h"
26
class SkNativeGLContext : public
SkGLContext
{
/external/skia/src/gpu/gl/
SkGLContext.cpp
8
#include "gl/
SkGLContext
.h"
11
SK_DEFINE_INST_COUNT(
SkGLContext
)
13
SkGLContext
::
SkGLContext
()
20
SkGLContext
::~
SkGLContext
() {
31
bool
SkGLContext
::hasExtension(const char* extensionName) const {
35
bool
SkGLContext
::init(int width, int height) {
/external/skia/include/gpu/
GrContextFactory.h
68
SkAutoTUnref<
SkGLContext
> glCtx;
114
SkGLContext
* getGLContext(GLContextType type) {
127
SkGLContext
* fGLContext;
/external/skia/tools/
PdfRenderer.h
25
class
SkGLContext
;
PictureRenderer.h
31
class
SkGLContext
;
173
SkGLContext
* getGLContext() {
PictureRenderer.cpp
178
SkGLContext
* glContext = fGrContextFactory.getGLContext(
/external/skia/tests/
Test.h
16
class
SkGLContext
;
/external/skia/
Android.mk
337
src/gpu/gl/
SkGLContext
.cpp \
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