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  /external/skia/include/gpu/
GrEffectUnitTest.h 11 #include "SkRandom.h"
27 const SkMatrix& TestMatrix(SkRandom*);
40 typedef GrEffectRef* (*CreateProc)(SkRandom*, GrContext*, GrTexture* dummyTextures[]);
47 static GrEffectRef* CreateStage(SkRandom* random,
65 static GrEffectRef* TestCreate(SkRandom*, GrContext*, GrTexture* dummyTextures[2])
69 * GrEffect* TestCreate(SkRandom*, GrContext*, GrTexture* dummyTextures[2]);
83 static GrEffectRef* TestCreate(SkRandom*, GrContext*, GrTexture* dummyTextures[2])
  /external/skia/legacy/src/animator/
SkDisplayMath.h 15 #include "SkRandom.h"
25 mutable SkRandom fRandom;
SkDisplayRandom.h 15 #include "SkRandom.h"
37 mutable SkRandom fRandom;
  /external/skia/src/animator/
SkDisplayMath.h 15 #include "SkRandom.h"
25 mutable SkRandom fRandom;
SkDisplayRandom.h 15 #include "SkRandom.h"
37 mutable SkRandom fRandom;
  /external/skia/legacy/include/core/
SkRandom.h 16 /** \class SkRandom
22 class SkRandom {
24 SkRandom() : fSeed(0) {}
25 SkRandom(uint32_t seed) : fSeed(seed) {}
  /external/skia/bench/
RTreeBench.cpp 12 #include "SkRandom.h"
21 typedef SkIRect (*MakeRectProc)(SkRandom&, int, int);
48 SkRandom rand;
89 SkRandom rand;
105 SkRandom rand;
148 static inline SkIRect make_simple_rect(SkRandom&, int index, int numRects) {
153 static inline SkIRect make_concentric_rects_increasing(SkRandom&, int index, int numRects) {
158 static inline SkIRect make_concentric_rects_decreasing(SkRandom&, int index, int numRects) {
163 static inline SkIRect make_point_rects(SkRandom& rand, int index, int numRects) {
172 static inline SkIRect make_random_rects(SkRandom& rand, int index, int numRects)
    [all...]
RegionContainBench.cpp 9 #include "SkRandom.h"
32 SkIRect randrect(SkRandom& rand, int i) {
41 SkRandom rand;
GrMemoryPoolBench.cpp 13 #include "SkRandom.h"
50 SkRandom r;
106 SkRandom r;
144 SkRandom r;
PathIterBench.cpp 13 #include "SkRandom.h"
17 static int rand_pts(SkRandom& rand, SkPoint pts[4]) {
40 SkRandom rand;
ScalarBench.cpp 10 #include "SkRandom.h"
59 SkRandom rand;
105 SkRandom rand;
144 SkRandom rand;
LineBench.cpp 13 #include "SkRandom.h"
35 SkRandom rand;
SortBench.cpp 9 #include "SkRandom.h"
24 SkRandom rand;
31 SkRandom rand;
MatrixConvolutionBench.cpp 10 #include "SkRandom.h"
44 SkRandom rand;
  /external/skia/gm/
points.cpp 9 #include "SkRandom.h"
26 static void fill_pts(SkPoint pts[], size_t n, SkRandom* rand) {
40 SkRandom rand;
strokerects.cpp 12 #include "SkRandom.h"
36 static void rnd_rect(SkRect* r, SkRandom& rand) {
64 SkRandom rand;
getpostextpath.cpp 11 #include "SkRandom.h"
54 SkRandom rand;
hittestpath.cpp 11 #include "SkRandom.h"
45 SkRandom rand;
  /external/skia/tests/
SortTest.cpp 9 #include "SkRandom.h"
18 static void rand_array(SkRandom& rand, int array[], int n) {
43 SkRandom rand;
GLProgramsTest.cpp 19 #include "SkRandom.h"
26 int random_int(SkRandom* r, int count) {
30 bool random_bool(SkRandom* r) {
34 const GrEffectRef* create_random_effect(SkRandom* random,
38 SkRandom sk_random;
60 SkRandom random;
RTreeTest.cpp 10 #include "SkRandom.h"
26 static SkIRect random_rect(SkRandom& rand) {
38 static void random_data_rects(SkRandom& rand, DataRect out[], int n) {
71 static void runQueries(skiatest::Reporter* reporter, SkRandom& rand, DataRect rects[],
83 SkRandom rand;
StreamTest.cpp 9 #include "SkRandom.h"
15 static void random_fill(SkRandom& rand, void* buffer, size_t size) {
24 SkRandom rand;
60 SkRandom rand;
RegionTest.cpp 10 #include "SkRandom.h"
101 static SkIRect randRect(SkRandom& rand) {
109 static void randRgn(SkRandom& rand, SkRegion* rgn, int n) {
186 SkRandom rand;
196 static void rand_rect(SkIRect* rect, SkRandom& rand) {
240 SkRandom rand;
  /external/skia/src/gpu/gl/
GrGLEffectMatrix.h 15 class SkRandom;
  /external/skia/include/utils/
SkRandom.h 16 /** \class SkRandom
22 class SkRandom {
24 SkRandom() : fSeed(0) {}
25 SkRandom(uint32_t seed) : fSeed(seed) {}

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