/external/webkit/Source/WebCore/platform/graphics/skia/ |
PlatformGraphics.h | 34 typedef class SkShader* PlatformGradient; 35 typedef class SkShader* PlatformPattern;
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PatternSkia.cpp | 39 #include "SkShader.h" 68 m_pattern = SkShader::CreateBitmapShader(*bm, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode); 77 SkShader::TileMode tileModeX = m_repeatX ? SkShader::kRepeat_TileMode : SkShader::kClamp_TileMode; 78 SkShader::TileMode tileModeY = m_repeatY ? SkShader::kRepeat_TileMode : SkShader::kClamp_TileMode [all...] |
/external/skia/legacy/src/animator/ |
SkDrawTransparentShader.cpp | 13 SkShader* SkDrawTransparentShader::getShader() {
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SkDrawTransparentShader.h | 17 virtual SkShader* getShader();
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SkDrawShader.cpp | 28 tileMode(SkShader::kClamp_TileMode) { 39 void SkDrawShader::addPostlude(SkShader* shader) { 66 SkShader* SkDrawBitmapShader::getShader() { 76 SkShader* shader = SkShader::CreateBitmapShader(image->fBitmap, 77 (SkShader::TileMode) tileMode, 78 (SkShader::TileMode) tileMode); 79 SkAutoTDelete<SkShader> autoDel(shader);
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SkDrawShader.h | 14 #include "SkShader.h" 22 virtual SkShader* getShader();
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/external/skia/src/animator/ |
SkDrawTransparentShader.cpp | 13 SkShader* SkDrawTransparentShader::getShader() {
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SkDrawTransparentShader.h | 17 virtual SkShader* getShader();
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SkDrawShader.cpp | 28 tileMode(SkShader::kClamp_TileMode) { 39 void SkDrawShader::addPostlude(SkShader* shader) { 66 SkShader* SkDrawBitmapShader::getShader() { 76 SkShader* shader = SkShader::CreateBitmapShader(image->fBitmap, 77 (SkShader::TileMode) tileMode, 78 (SkShader::TileMode) tileMode); 79 SkAutoTDelete<SkShader> autoDel(shader);
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SkDrawShader.h | 14 #include "SkShader.h" 22 virtual SkShader* getShader();
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/external/skia/include/core/ |
SkComposeShader.h | 13 #include "SkShader.h" 23 class SK_API SkComposeShader : public SkShader { 34 SkComposeShader(SkShader* sA, SkShader* sB, SkXfermode* mode = NULL); 51 SkShader* fShaderA; 52 SkShader* fShaderB; 55 typedef SkShader INHERITED;
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/external/skia/legacy/include/core/ |
SkComposeShader.h | 13 #include "SkShader.h" 23 class SK_API SkComposeShader : public SkShader { 34 SkComposeShader(SkShader* sA, SkShader* sB, SkXfermode* mode = NULL); 52 SkShader* fShaderA; 53 SkShader* fShaderB; 56 typedef SkShader INHERITED;
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/external/skia/bench/ |
TileBench.cpp | 12 #include "SkShader.h" 43 SkShader::TileMode xTile, 44 SkShader::TileMode yTile, 62 SkShader* s = SkShader::CreateBitmapShader(bm, xTile, yTile); 67 static const char* gTileModeStr[SkShader::kTileModeCount] = { "C", "R", "M" }; 122 DEF_BENCH(return new ConstXTileBench(p, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode, false, false, true)) 123 DEF_BENCH(return new ConstXTileBench(p, SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, false, false, false) [all...] |
/external/webkit/Source/WebCore/platform/graphics/android/ |
PatternAndroid.cpp | 33 #include "SkShader.h" 38 static SkShader::TileMode toTileMode(bool doRepeat) { 39 return doRepeat ? SkShader::kRepeat_TileMode : SkShader::kClamp_TileMode; 48 SkShader* Pattern::platformPattern(const AffineTransform&) 58 m_pattern = SkShader::CreateBitmapShader(ref->bitmap(),
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/external/skia/legacy/include/effects/ |
SkGradientShader.h | 13 #include "SkShader.h" 19 SkGradientShader hosts factories for creating subclasses of SkShader that 41 static SkShader* CreateLinear( const SkPoint pts[2], 43 SkShader::TileMode mode, 63 static SkShader* CreateRadial( const SkPoint& center, SkScalar radius, 65 SkShader::TileMode mode, 88 static SkShader* CreateTwoPointRadial(const SkPoint& start, 94 SkShader::TileMode mode, 112 static SkShader* CreateSweep(SkScalar cx, SkScalar cy,
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/external/skia/src/core/ |
SkFilterShader.h | 11 #include "SkShader.h" 15 class SkFilterShader : public SkShader { 17 SkFilterShader(SkShader* shader, SkColorFilter* filter); 35 SkShader* fShader; 38 typedef SkShader INHERITED;
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SkBitmapSamplerTemplate.h | 18 BITMAP_CLASSNAME_PREFIX(_Point_Sampler)(const SkBitmap& bm, SkShader::TileMode tmx, SkShader::TileMode tmy) 35 : SkBitmapSampler(bm, false, SkShader::kClamp_TileMode, SkShader::kClamp_TileMode) 50 : SkBitmapSampler(bm, false, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode) 65 : SkBitmapSampler(bm, false, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode) 80 : SkBitmapSampler(bm, false, SkShader::kMirror_TileMode, SkShader::kMirror_TileMode [all...] |
SkShader.cpp | 11 #include "SkShader.h" 16 SK_DEFINE_INST_COUNT(SkShader) 18 SkShader::SkShader() { 23 SkShader::SkShader(SkFlattenableReadBuffer& buffer) 34 SkShader::~SkShader() { 38 void SkShader::flatten(SkFlattenableWriteBuffer& buffer) const { 47 bool SkShader::setContext(const SkBitmap& device [all...] |
/external/skia/include/effects/ |
SkGradientShader.h | 13 #include "SkShader.h" 19 SkGradientShader hosts factories for creating subclasses of SkShader that 41 static SkShader* CreateLinear( const SkPoint pts[2], 43 SkShader::TileMode mode, 63 static SkShader* CreateRadial( const SkPoint& center, SkScalar radius, 65 SkShader::TileMode mode, 88 static SkShader* CreateTwoPointRadial(const SkPoint& start, 94 SkShader::TileMode mode, 103 static SkShader* CreateTwoPointConical(const SkPoint& start, 109 SkShader::TileMode mode [all...] |
/external/skia/include/gpu/ |
GrTextureAccess.h | 13 #include "SkShader.h" 29 GrTextureParams(SkShader::TileMode tileXAndY, bool bilerp) { 33 GrTextureParams(SkShader::TileMode tileModes[2], bool bilerp) { 49 this->reset(SkShader::kClamp_TileMode, false); 52 void reset(SkShader::TileMode tileXAndY, bool bilerp) { 57 void reset(SkShader::TileMode tileModes[2], bool bilerp) { 64 fTileModes[0] = fTileModes[1] = SkShader::kClamp_TileMode; 69 fTileModes[0] = fTileModes[1] = SkShader::kClamp_TileMode; 74 void setTileModeX(const SkShader::TileMode tm) { fTileModes[0] = tm; } 75 void setTileModeY(const SkShader::TileMode tm) { fTileModes[1] = tm; [all...] |
/external/skia/gm/ |
giantbitmap.cpp | 11 #include "SkShader.h" 23 SkShader::TileMode fMode; 64 GiantBitmapGM(SkShader::TileMode mode, bool doFilter, bool doRotate) : fBM(NULL) { 78 case SkShader::kClamp_TileMode: 81 case SkShader::kRepeat_TileMode: 84 case SkShader::kMirror_TileMode: 99 SkShader* s = SkShader::CreateBitmapShader(getBitmap(), fMode, fMode); 128 static skiagm::GM* G000(void*) { return new GiantBitmapGM(SkShader::kClamp_TileMode, false, false); } 129 static skiagm::GM* G100(void*) { return new GiantBitmapGM(SkShader::kRepeat_TileMode, false, false); [all...] |
tinybitmap.cpp | 10 #include "SkShader.h" 49 SkShader* s = 50 SkShader::CreateBitmapShader(bm, SkShader::kRepeat_TileMode, 51 SkShader::kMirror_TileMode);
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/external/skia/legacy/src/core/ |
SkBitmapSamplerTemplate.h | 18 BITMAP_CLASSNAME_PREFIX(_Point_Sampler)(const SkBitmap& bm, SkShader::TileMode tmx, SkShader::TileMode tmy) 35 : SkBitmapSampler(bm, false, SkShader::kClamp_TileMode, SkShader::kClamp_TileMode) 50 : SkBitmapSampler(bm, false, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode) 65 : SkBitmapSampler(bm, false, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode) 80 : SkBitmapSampler(bm, false, SkShader::kMirror_TileMode, SkShader::kMirror_TileMode [all...] |
/external/skia/tests/ |
GradientTest.cpp | 11 #include "SkShader.h" 22 SkShader::TileMode fTileMode; 24 void gradCheck(skiatest::Reporter* reporter, SkShader* shader, 25 SkShader::GradientInfo* info, 26 SkShader::GradientType gt) const { 46 SkAutoTUnref<SkShader> s(new SkEmptyShader); 47 REPORTER_ASSERT(reporter, SkShader::kNone_GradientType == s->asAGradient(NULL)); 51 SkAutoTUnref<SkShader> s(new SkColorShader(rec.fColors[0])); 52 REPORTER_ASSERT(reporter, SkShader::kColor_GradientType == s->asAGradient(NULL)); 54 SkShader::GradientInfo info [all...] |
ShaderOpacityTest.cpp | 9 #include "SkShader.h" 18 SkShader* shader = SkShader::CreateBitmapShader(bmp, 19 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); 28 shader = SkShader::CreateBitmapShader(bmp, 29 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); 36 shader = SkShader::CreateBitmapShader(bmp, 37 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode) [all...] |