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  /frameworks/base/libs/hwui/
TextureCache.cpp 26 #include "TextureCache.h"
36 TextureCache::TextureCache():
60 TextureCache::TextureCache(uint32_t maxByteSize):
66 TextureCache::~TextureCache() {
70 void TextureCache::init() {
83 uint32_t TextureCache::getSize() {
87 uint32_t TextureCache::getMaxSize()
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TextureCache.h 52 class TextureCache: public OnEntryRemoved<SkBitmap*, Texture*> {
54 TextureCache();
55 TextureCache(uint32_t maxByteSize);
56 ~TextureCache();
145 }; // class TextureCache
SkiaShader.h 29 #include "TextureCache.h"
80 virtual void set(TextureCache* textureCache, GradientCache* gradientCache) {
81 mTextureCache = textureCache;
121 TextureCache* mTextureCache;
232 void set(TextureCache* textureCache, GradientCache* gradientCache);
Android.mk 42 TextureCache.cpp \
Caches.h 33 #include "TextureCache.h"
275 TextureCache textureCache;
SkiaShader.cpp 397 void SkiaComposeShader::set(TextureCache* textureCache, GradientCache* gradientCache) {
398 SkiaShader::set(textureCache, gradientCache);
399 mFirst->set(textureCache, gradientCache);
400 mSecond->set(textureCache, gradientCache);

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