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  /external/webkit/Source/WebCore/platform/graphics/texmap/
TextureMapperPlatformLayer.h 28 class TextureMapper;
39 virtual TextureMapper* textureMapper() = 0;
64 virtual void paint(TextureMapper*, const PaintOptions&) {}
TextureMapper.h 37 TextureMapper is a mechanism that enables hardware acceleration of CSS animations (accelerated compositing) without
43 class TextureMapper;
92 class TextureMapper {
96 static PassOwnPtr<TextureMapper> create(GraphicsContext* graphicsContext = 0);
97 virtual ~TextureMapper() { }
123 TextureMapper()
TextureMapperNode.h 27 #include "TextureMapper.h"
45 TextureMapper* textureMapper;
118 virtual void paint(TextureMapper*, const TextureMapperContentLayer::PaintOptions&);
129 void initializeTextureMapper(TextureMapper*);
135 void syncCompositingStateInternal(GraphicsLayerTextureMapper*, bool recursive, TextureMapper*);
136 void syncCompositingStateSelf(GraphicsLayerTextureMapper* graphicsLayer, TextureMapper* textureMapper);
144 void uploadTextureFromContent(TextureMapper* textureMapper, const IntRect& visibleRect, GraphicsLayer* layer)
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GraphicsLayerTextureMapper.h 37 class TextureMapper;
TextureMapperNode.cpp 269 void TextureMapperNode::initializeTextureMapper(TextureMapper* textureMapper)
273 m_surface = textureMapper->createTexture();
274 m_replicaSurface = textureMapper->createTexture();
275 m_texture = textureMapper->createTexture();
417 void TextureMapperNode::uploadTextureFromContent(TextureMapper* textureMapper, const IntRect& visibleRect, GraphicsLayer* layer)
455 if (textureMapper) {
456 context.setImageInterpolationQuality(textureMapper->imageInterpolationQuality());
457 context.setTextDrawingMode(textureMapper->textDrawingMode())
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  /external/webkit/Source/WebCore/platform/graphics/qt/
TextureMapperQt.h 20 #include "texmap/TextureMapper.h"
52 class TextureMapperQt : public TextureMapper {
68 static PassOwnPtr<TextureMapper> create() { return new TextureMapperQt; }
TextureMapperQt.cpp 165 PassOwnPtr<TextureMapper> TextureMapper::create(GraphicsContext* context)
  /external/webkit/Source/WebCore/platform/graphics/opengl/
TextureMapperGL.h 27 #include "TextureMapper.h"
34 // An OpenGL-ES2 implementation of TextureMapper.
35 class TextureMapperGL : public TextureMapper {
40 // reimps from TextureMapper
  /external/webkit/Source/WebKit/qt/Api/
qwebframe_p.h 40 #include "texmap/TextureMapper.h"
124 OwnPtr<WebCore::TextureMapper> textureMapper;
  /external/webkit/Source/WebKit/qt/WebCoreSupport/
PageClientQt.cpp 52 void setTextureMapper(PassOwnPtr<TextureMapper> textureMapper)
54 m_frame->d->textureMapper = textureMapper;
65 virtual TextureMapper* textureMapper()
67 return m_frame->d->textureMapper.get();
87 if (textureMapper())
126 if (textureMapper())
295 // We don't use an overlay with TextureMapper. Instead, the overlay is drawn inside QWebFrame
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