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Searched
refs:TextureMapperNode
(Results
1 - 4
of
4
) sorted by null
/external/webkit/Source/WebCore/platform/graphics/texmap/
GraphicsLayerTextureMapper.cpp
23
#include "
TextureMapperNode
.h"
29
, m_node(new
TextureMapperNode
())
34
void GraphicsLayerTextureMapper::notifyChange(
TextureMapperNode
::ChangeMask changeMask)
64
notifyChange(
TextureMapperNode
::DisplayChange);
74
notifyChange(
TextureMapperNode
::DisplayChange);
81
notifyChange(
TextureMapperNode
::ParentChange);
89
notifyChange(
TextureMapperNode
::ChildrenChange);
97
notifyChange(
TextureMapperNode
::ChildrenChange);
106
notifyChange(
TextureMapperNode
::ChildrenChange);
114
notifyChange(
TextureMapperNode
::ChildrenChange)
[
all
...]
TextureMapperNode.h
39
class
TextureMapperNode
;
46
TextureMapperNode
* rootLayer;
54
class
TextureMapperNode
: public TextureMapperContentLayer {
109
TextureMapperNode
();
110
virtual ~
TextureMapperNode
();
121
TextureMapperNode
* rootLayer();
152
static
TextureMapperNode
* toTextureMapperNode(GraphicsLayer*);
154
static void sortByZOrder(Vector<
TextureMapperNode
* >& array, int first, int last);
196
Vector<
TextureMapperNode
*> m_children;
197
TextureMapperNode
* m_parent
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...]
GraphicsLayerTextureMapper.h
27
#include "
TextureMapperNode
.h"
35
class
TextureMapperNode
;
40
friend class
TextureMapperNode
;
88
void notifyChange(
TextureMapperNode
::ChangeMask changeMask);
89
inline
TextureMapperNode
::ContentData& pendingContent() { return m_pendingContent; }
94
OwnPtr<
TextureMapperNode
> m_node;
97
TextureMapperNode
::ContentData m_pendingContent;
TextureMapperNode.cpp
21
#include "
TextureMapperNode
.h"
130
TextureMapperCache*
TextureMapperNode
::cache()
132
TextureMapperNode
* root = rootLayer();
140
void
TextureMapperNode
::setNeedsDisplayInRect(IntRect rect)
160
void
TextureMapperNode
::setNeedsDisplay()
170
void
TextureMapperNode
::setPlatformLayerClient(TextureMapperLayerClient* client)
175
int
TextureMapperNode
::compareGraphicsLayersZValue(const void* a, const void* b)
177
typedef const
TextureMapperNode
* NodePtr;
183
void
TextureMapperNode
::sortByZOrder(Vector<
TextureMapperNode
* >& array, int first, int last
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...]
Completed in 88 milliseconds