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  /cts/tests/tests/graphics/src/android/graphics/cts/
Shader_TileModeTest.java 21 import android.graphics.Shader.TileMode;
26 assertEquals(TileMode.CLAMP, TileMode.valueOf("CLAMP"));
27 assertEquals(TileMode.MIRROR, TileMode.valueOf("MIRROR"));
28 assertEquals(TileMode.REPEAT, TileMode.valueOf("REPEAT"));
32 TileMode[] tileMode = TileMode.values()
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ShaderTest.java 36 Shader shader = new BitmapShader(bitmap, Shader.TileMode.REPEAT, Shader.TileMode.REPEAT);
ComposeShaderTest.java 31 import android.graphics.Shader.TileMode;
43 Color.GREEN, Color.BLUE, Shader.TileMode.CLAMP);
45 Color.GREEN, Color.RED, Shader.TileMode.CLAMP);
79 BitmapShader blueShader = new BitmapShader(greenBitmap, TileMode.CLAMP, TileMode.CLAMP);
80 BitmapShader redShader = new BitmapShader(cyanBitmap, TileMode.CLAMP, TileMode.CLAMP);
  /external/skia/legacy/src/core/
SkBitmapProcShader.h 18 SkBitmapProcShader(const SkBitmap& src, TileMode tx, TileMode ty);
28 virtual BitmapType asABitmap(SkBitmap*, SkMatrix*, TileMode*,
31 static bool CanDo(const SkBitmap&, TileMode tx, TileMode ty);
SkBitmapSampler.h 21 SkBitmapSampler(const SkBitmap&, bool filter, SkShader::TileMode tmx, SkShader::TileMode tmy);
26 SkShader::TileMode getTileModeX() const { return fTileModeX; }
27 SkShader::TileMode getTileModeY() const { return fTileModeY; }
37 SkShader::TileMode tmx, SkShader::TileMode tmy);
43 SkShader::TileMode fTileModeX;
44 SkShader::TileMode fTileModeY;
  /external/skia/src/core/
SkBitmapProcShader.h 18 SkBitmapProcShader(const SkBitmap& src, TileMode tx, TileMode ty);
28 virtual BitmapType asABitmap(SkBitmap*, SkMatrix*, TileMode*) const SK_OVERRIDE;
30 static bool CanDo(const SkBitmap&, TileMode tx, TileMode ty);
SkBitmapSampler.h 21 SkBitmapSampler(const SkBitmap&, bool filter, SkShader::TileMode tmx, SkShader::TileMode tmy);
26 SkShader::TileMode getTileModeX() const { return fTileModeX; }
27 SkShader::TileMode getTileModeY() const { return fTileModeY; }
37 SkShader::TileMode tmx, SkShader::TileMode tmy);
43 SkShader::TileMode fTileModeX;
44 SkShader::TileMode fTileModeY;
  /external/skia/include/gpu/
GrTextureAccess.h 29 GrTextureParams(SkShader::TileMode tileXAndY, bool bilerp) {
33 GrTextureParams(SkShader::TileMode tileModes[2], bool bilerp) {
52 void reset(SkShader::TileMode tileXAndY, bool bilerp) {
57 void reset(SkShader::TileMode tileModes[2], bool bilerp) {
74 void setTileModeX(const SkShader::TileMode tm) { fTileModes[0] = tm; }
75 void setTileModeY(const SkShader::TileMode tm) { fTileModes[1] = tm; }
76 void setTileModeXAndY(const SkShader::TileMode tm) { fTileModes[0] = fTileModes[1] = tm; }
78 SkShader::TileMode getTileModeX() const { return fTileModes[0]; }
80 SkShader::TileMode getTileModeY() const { return fTileModes[1]; }
99 SkShader::TileMode fTileModes[2]
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  /external/robolectric/src/main/java/com/xtremelabs/robolectric/shadows/
ShadowBitmapDrawable.java 10 import android.graphics.Shader.TileMode;
26 private TileMode tileModeX;
27 private TileMode tileModeY;
91 public void setTileModeX(TileMode mode) {
96 public TileMode getTileModeX() {
101 public void setTileModeY(TileMode mode) {
106 public TileMode getTileModeY() {
111 public void setTileModeXY(TileMode modeX, TileMode modeY) {
  /frameworks/base/tools/layoutlib/bridge/src/android/graphics/
Shader_Delegate.java 22 import android.graphics.Shader.TileMode;
57 * Returns the {@link TileMode} matching the given int.
58 * @param tileMode the tile mode int value
59 * @return the TileMode enum.
61 public static TileMode getTileMode(int tileMode) {
62 for (TileMode tm : TileMode.values()) {
63 if (tm.nativeInt == tileMode) {
69 return TileMode.CLAMP
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  /external/skia/legacy/include/effects/
SkGradientShader.h 43 SkShader::TileMode mode,
65 SkShader::TileMode mode,
94 SkShader::TileMode mode,
  /frameworks/base/graphics/java/android/graphics/
BitmapShader.java 38 public BitmapShader(Bitmap bitmap, TileMode tileX, TileMode tileY) {
Shader.java 39 public enum TileMode {
55 TileMode(int nativeInt) {
  /external/skia/include/effects/
SkGradientShader.h 43 SkShader::TileMode mode,
65 SkShader::TileMode mode,
94 SkShader::TileMode mode,
109 SkShader::TileMode mode,
SkMatrixConvolutionImageFilter.h 24 /*! \enum TileMode */
25 enum TileMode {
43 @param tileMode How accesses outside the image are treated. (@see
44 TileMode).
52 SkMatrixConvolutionImageFilter(const SkISize& kernelSize, const SkScalar* kernel, SkScalar gain, SkScalar bias, const SkIPoint& target, TileMode tileMode, bool convolveAlpha, SkImageFilter* input = NULL);
74 TileMode fTileMode;
  /external/skia/include/core/
SkShader.h 61 enum TileMode {
263 TileMode xy[2]) const;
314 TileMode fTileMode; //!< The tile mode used.
341 TileMode tmx, TileMode tmy);
370 TileMode, TileMode,
  /external/skia/legacy/include/core/
SkShader.h 51 enum TileMode {
215 TileMode xy[2], SkScalar* twoPointRadialParams) const;
265 TileMode fTileMode; //!< The tile mode used.
280 TileMode tmx, TileMode tmy);
307 TileMode, TileMode,
  /frameworks/base/tests/CanvasCompare/src/com/android/test/hwuicompare/
ResourceModifiers.java 63 mRepeatShader = new BitmapShader(mBitmap, Shader.TileMode.REPEAT,
64 Shader.TileMode.REPEAT);
66 mTranslatedShader = new BitmapShader(mBitmap, Shader.TileMode.REPEAT,
67 Shader.TileMode.REPEAT);
73 mScaledShader = new BitmapShader(mBitmap, Shader.TileMode.MIRROR,
74 Shader.TileMode.MIRROR);
80 Color.RED, Color.GREEN, Shader.TileMode.CLAMP);
88 Color.BLUE, Color.RED, Shader.TileMode.CLAMP);
91 Color.YELLOW, Color.MAGENTA, Shader.TileMode.MIRROR);
  /frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
GradientStopsActivity.java 48 colors, positions, Shader.TileMode.CLAMP);
58 colors, positions, Shader.TileMode.CLAMP);
68 colors, positions, Shader.TileMode.CLAMP);
77 colors, null, Shader.TileMode.CLAMP);
85 colors, null, Shader.TileMode.REPEAT);
93 colors, null, Shader.TileMode.MIRROR);
101 colors, null, Shader.TileMode.CLAMP);
109 colors, null, Shader.TileMode.CLAMP);
117 colors, null, Shader.TileMode.CLAMP);
ShadersActivity.java 68 mRepeatShader = new BitmapShader(mTexture, Shader.TileMode.REPEAT,
69 Shader.TileMode.REPEAT);
71 mTranslatedShader = new BitmapShader(mTexture, Shader.TileMode.REPEAT,
72 Shader.TileMode.REPEAT);
78 mScaledShader = new BitmapShader(mTexture, Shader.TileMode.MIRROR,
79 Shader.TileMode.MIRROR);
85 Color.RED, Color.GREEN, Shader.TileMode.CLAMP);
93 Color.BLUE, Color.MAGENTA, Shader.TileMode.CLAMP);
96 Color.YELLOW, Color.MAGENTA, Shader.TileMode.MIRROR);
  /external/skia/src/effects/gradients/
SkLinearGradient.h 18 SkShader::TileMode mode, SkUnitMapper* mapper);
23 virtual BitmapType asABitmap(SkBitmap*, SkMatrix*, TileMode*) const SK_OVERRIDE;
SkRadialGradient.h 18 SkShader::TileMode mode, SkUnitMapper* mapper);
25 TileMode* xy) const SK_OVERRIDE;
  /external/skia/legacy/src/animator/
SkDrawShader.cpp 20 SK_MEMBER(tileMode, TileMode)
28 tileMode(SkShader::kClamp_TileMode) {
77 (SkShader::TileMode) tileMode,
78 (SkShader::TileMode) tileMode);
  /external/skia/src/animator/
SkDrawShader.cpp 20 SK_MEMBER(tileMode, TileMode)
28 tileMode(SkShader::kClamp_TileMode) {
77 (SkShader::TileMode) tileMode,
78 (SkShader::TileMode) tileMode);
  /frameworks/base/graphics/java/android/graphics/drawable/
BitmapDrawable.java 332 * @return {@link Shader.TileMode#CLAMP} if the bitmap does not repeat,
333 * {@link Shader.TileMode#REPEAT} or {@link Shader.TileMode#MIRROR} otherwise.
335 public Shader.TileMode getTileModeX() {
342 * @return {@link Shader.TileMode#CLAMP} if the bitmap does not repeat,
343 * {@link Shader.TileMode#REPEAT} or {@link Shader.TileMode#MIRROR} otherwise.
345 public Shader.TileMode getTileModeY() {
351 * does not repeat its bitmap. Using {@link Shader.TileMode#REPEAT} or
352 * {@link Shader.TileMode#MIRROR} the bitmap can be repeated (or tiled) if the bitma
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