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    Searched refs:__secondChild (Results 1 - 15 of 15) sorted by null

  /external/stlport/stlport/stl/
_heap.c 114 _Distance __secondChild = 2 * __holeIndex + 2;
115 while (__secondChild < __len) {
116 if (*(__first + __secondChild) < *(__first + (__secondChild - 1)))
117 __secondChild--;
118 *(__first + __holeIndex) = *(__first + __secondChild);
119 __holeIndex = __secondChild;
120 __secondChild = 2 * (__secondChild + 1);
122 if (__secondChild == __len)
    [all...]
  /ndk/sources/cxx-stl/stlport/stlport/stl/
_heap.c 114 _Distance __secondChild = 2 * __holeIndex + 2;
115 while (__secondChild < __len) {
116 if (*(__first + __secondChild) < *(__first + (__secondChild - 1)))
117 __secondChild--;
118 *(__first + __holeIndex) = *(__first + __secondChild);
119 __holeIndex = __secondChild;
120 __secondChild = 2 * (__secondChild + 1);
122 if (__secondChild == __len)
    [all...]
  /prebuilts/ndk/5/sources/cxx-stl/stlport/stlport/stl/
_heap.c 114 _Distance __secondChild = 2 * __holeIndex + 2;
115 while (__secondChild < __len) {
116 if (*(__first + __secondChild) < *(__first + (__secondChild - 1)))
117 __secondChild--;
118 *(__first + __holeIndex) = *(__first + __secondChild);
119 __holeIndex = __secondChild;
120 __secondChild = 2 * (__secondChild + 1);
122 if (__secondChild == __len)
    [all...]
  /prebuilts/ndk/6/sources/cxx-stl/stlport/stlport/stl/
_heap.c 114 _Distance __secondChild = 2 * __holeIndex + 2;
115 while (__secondChild < __len) {
116 if (*(__first + __secondChild) < *(__first + (__secondChild - 1)))
117 __secondChild--;
118 *(__first + __holeIndex) = *(__first + __secondChild);
119 __holeIndex = __secondChild;
120 __secondChild = 2 * (__secondChild + 1);
122 if (__secondChild == __len)
    [all...]
  /prebuilts/ndk/7/sources/cxx-stl/stlport/stlport/stl/
_heap.c 114 _Distance __secondChild = 2 * __holeIndex + 2;
115 while (__secondChild < __len) {
116 if (*(__first + __secondChild) < *(__first + (__secondChild - 1)))
117 __secondChild--;
118 *(__first + __holeIndex) = *(__first + __secondChild);
119 __holeIndex = __secondChild;
120 __secondChild = 2 * (__secondChild + 1);
122 if (__secondChild == __len)
    [all...]
  /prebuilts/ndk/8/sources/cxx-stl/stlport/stlport/stl/
_heap.c 114 _Distance __secondChild = 2 * __holeIndex + 2;
115 while (__secondChild < __len) {
116 if (*(__first + __secondChild) < *(__first + (__secondChild - 1)))
117 __secondChild--;
118 *(__first + __holeIndex) = *(__first + __secondChild);
119 __holeIndex = __secondChild;
120 __secondChild = 2 * (__secondChild + 1);
122 if (__secondChild == __len)
    [all...]
  /prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/i686-linux/include/c++/4.4.3/bits/
stl_heap.h 228 _Distance __secondChild = __holeIndex;
229 while (__secondChild < (__len - 1) / 2)
231 __secondChild = 2 * (__secondChild + 1);
232 if (*(__first + __secondChild) < *(__first + (__secondChild - 1)))
233 __secondChild--;
234 *(__first + __holeIndex) = _GLIBCXX_MOVE(*(__first + __secondChild));
235 __holeIndex = __secondChild;
237 if ((__len & 1) == 0 && __secondChild == (__len - 2) / 2
    [all...]
  /prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/i686-linux/include/c++/4.6.x-google/bits/
stl_heap.h 230 _Distance __secondChild = __holeIndex;
231 while (__secondChild < (__len - 1) / 2)
233 __secondChild = 2 * (__secondChild + 1);
234 if (*(__first + __secondChild) < *(__first + (__secondChild - 1)))
235 __secondChild--;
236 *(__first + __holeIndex) = _GLIBCXX_MOVE(*(__first + __secondChild));
237 __holeIndex = __secondChild;
239 if ((__len & 1) == 0 && __secondChild == (__len - 2) / 2
    [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/x86_64-linux/include/c++/4.6.x-google/bits/
stl_heap.h 230 _Distance __secondChild = __holeIndex;
231 while (__secondChild < (__len - 1) / 2)
233 __secondChild = 2 * (__secondChild + 1);
234 if (*(__first + __secondChild) < *(__first + (__secondChild - 1)))
235 __secondChild--;
236 *(__first + __holeIndex) = _GLIBCXX_MOVE(*(__first + __secondChild));
237 __holeIndex = __secondChild;
239 if ((__len & 1) == 0 && __secondChild == (__len - 2) / 2
    [all...]
  /prebuilts/ndk/5/sources/cxx-stl/gnu-libstdc++/include/bits/
stl_heap.h 228 _Distance __secondChild = __holeIndex;
229 while (__secondChild < (__len - 1) / 2)
231 __secondChild = 2 * (__secondChild + 1);
232 if (*(__first + __secondChild) < *(__first + (__secondChild - 1)))
233 __secondChild--;
234 *(__first + __holeIndex) = _GLIBCXX_MOVE(*(__first + __secondChild));
235 __holeIndex = __secondChild;
237 if ((__len & 1) == 0 && __secondChild == (__len - 2) / 2
    [all...]
  /prebuilts/ndk/6/sources/cxx-stl/gnu-libstdc++/include/bits/
stl_heap.h 228 _Distance __secondChild = __holeIndex;
229 while (__secondChild < (__len - 1) / 2)
231 __secondChild = 2 * (__secondChild + 1);
232 if (*(__first + __secondChild) < *(__first + (__secondChild - 1)))
233 __secondChild--;
234 *(__first + __holeIndex) = _GLIBCXX_MOVE(*(__first + __secondChild));
235 __holeIndex = __secondChild;
237 if ((__len & 1) == 0 && __secondChild == (__len - 2) / 2
    [all...]
  /prebuilts/ndk/7/sources/cxx-stl/gnu-libstdc++/include/bits/
stl_heap.h 228 _Distance __secondChild = __holeIndex;
229 while (__secondChild < (__len - 1) / 2)
231 __secondChild = 2 * (__secondChild + 1);
232 if (*(__first + __secondChild) < *(__first + (__secondChild - 1)))
233 __secondChild--;
234 *(__first + __holeIndex) = _GLIBCXX_MOVE(*(__first + __secondChild));
235 __holeIndex = __secondChild;
237 if ((__len & 1) == 0 && __secondChild == (__len - 2) / 2
    [all...]
  /prebuilts/ndk/8/sources/cxx-stl/gnu-libstdc++/4.4.3/include/bits/
stl_heap.h 228 _Distance __secondChild = __holeIndex;
229 while (__secondChild < (__len - 1) / 2)
231 __secondChild = 2 * (__secondChild + 1);
232 if (*(__first + __secondChild) < *(__first + (__secondChild - 1)))
233 __secondChild--;
234 *(__first + __holeIndex) = _GLIBCXX_MOVE(*(__first + __secondChild));
235 __holeIndex = __secondChild;
237 if ((__len & 1) == 0 && __secondChild == (__len - 2) / 2
    [all...]
  /prebuilts/ndk/8/sources/cxx-stl/gnu-libstdc++/4.6/include/bits/
stl_heap.h 230 _Distance __secondChild = __holeIndex;
231 while (__secondChild < (__len - 1) / 2)
233 __secondChild = 2 * (__secondChild + 1);
234 if (*(__first + __secondChild) < *(__first + (__secondChild - 1)))
235 __secondChild--;
236 *(__first + __holeIndex) = _GLIBCXX_MOVE(*(__first + __secondChild));
237 __holeIndex = __secondChild;
239 if ((__len & 1) == 0 && __secondChild == (__len - 2) / 2
    [all...]
  /prebuilts/ndk/8/sources/cxx-stl/gnu-libstdc++/4.7/include/bits/
stl_heap.h 232 _Distance __secondChild = __holeIndex;
233 while (__secondChild < (__len - 1) / 2)
235 __secondChild = 2 * (__secondChild + 1);
236 if (*(__first + __secondChild) < *(__first + (__secondChild - 1)))
237 __secondChild--;
238 *(__first + __holeIndex) = _GLIBCXX_MOVE(*(__first + __secondChild));
239 __holeIndex = __secondChild;
241 if ((__len & 1) == 0 && __secondChild == (__len - 2) / 2
    [all...]

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