HomeSort by relevance Sort by last modified time
    Searched refs:bindTexture (Results 1 - 25 of 67) sorted by null

1 2 3

  /frameworks/base/libs/hwui/
Texture.h 47 void setWrap(GLenum wrap, bool bindTexture = false, bool force = false,
49 setWrapST(wrap, wrap, bindTexture, force, renderTarget);
52 void setWrapST(GLenum wrapS, GLenum wrapT, bool bindTexture = false, bool force = false,
61 if (bindTexture) {
70 void setFilter(GLenum filter, bool bindTexture = false, bool force = false,
72 setFilterMinMag(filter, filter, bindTexture, force, renderTarget);
75 void setFilterMinMag(GLenum min, GLenum mag, bool bindTexture = false, bool force = false,
84 if (bindTexture) {
Layer.h 186 void setWrap(GLenum wrap, bool bindTexture = false, bool force = false) {
187 texture.setWrap(wrap, bindTexture, force, renderTarget);
190 void setFilter(GLenum filter, bool bindTexture = false, bool force = false) {
191 texture.setFilter(filter, bindTexture, force, renderTarget);
224 inline void bindTexture() const {
  /external/webkit/Source/WebCore/platform/graphics/chromium/
LayerTexture.cpp 74 void LayerTexture::bindTexture()
77 m_context->bindTexture(GraphicsContext3D::TEXTURE_2D, m_textureId);
LayerTexture.h 58 void bindTexture();
RenderSurfaceChromium.cpp 117 m_contentsTexture->bindTexture();
130 m_contentsTexture->bindTexture();
WebGLLayerChromium.cpp 68 rendererContext->bindTexture(GraphicsContext3D::TEXTURE_2D, m_textureId);
Canvas2DLayerChromium.cpp 72 context->bindTexture(GraphicsContext3D::TEXTURE_2D, m_textureId);
VideoLayerChromium.cpp 243 GLC(context, context->bindTexture(GraphicsContext3D::TEXTURE_2D, textureId));
250 GLC(context, context->bindTexture(GraphicsContext3D::TEXTURE_2D, textureId));
ContentLayerChromium.cpp 218 texture->bindTexture();
  /external/webkit/Source/WebCore/platform/graphics/gpu/qt/
DrawingBufferQt.cpp 58 context->bindTexture(GraphicsContext3D::TEXTURE_2D, m_colorBuffer);
63 context->bindTexture(GraphicsContext3D::TEXTURE_2D, 0);
  /external/webkit/Source/WebCore/platform/graphics/gtk/
DrawingBufferGtk.cpp 58 context->bindTexture(GraphicsContext3D::TEXTURE_2D, m_colorBuffer);
63 context->bindTexture(GraphicsContext3D::TEXTURE_2D, 0);
  /external/replicaisland/src/com/replica/replicaisland/
OpenGLSystem.java 53 public static final void bindTexture(int target, int texture) {
DrawableBitmap.java 128 OpenGLSystem.bindTexture(GL10.GL_TEXTURE_2D, texture.name);
  /external/webkit/Source/WebCore/platform/graphics/gpu/mac/
DrawingBufferMac.mm 71 context->bindTexture(GraphicsContext3D::TEXTURE_2D, m_colorBuffer);
76 context->bindTexture(GraphicsContext3D::TEXTURE_2D, 0);
  /external/webkit/Source/WebCore/platform/graphics/chromium/cc/
CCCanvasLayerImpl.cpp 57 GLC(context, context->bindTexture(GraphicsContext3D::TEXTURE_2D, m_textureId));
CCVideoLayerImpl.cpp 112 GLC(context, context->bindTexture(GraphicsContext3D::TEXTURE_2D, yTexture.id));
114 GLC(context, context->bindTexture(GraphicsContext3D::TEXTURE_2D, uTexture.id));
116 GLC(context, context->bindTexture(GraphicsContext3D::TEXTURE_2D, vTexture.id));
148 GLC(context, context->bindTexture(GraphicsContext3D::TEXTURE_2D, texture.id));
CCPluginLayerImpl.cpp 56 GLC(context, context->bindTexture(GraphicsContext3D::TEXTURE_2D, m_textureId));
CCHeadsUpDisplay.cpp 108 m_hudTexture->bindTexture();
116 m_hudTexture->bindTexture();
  /frameworks/rs/
rsProgram.h 70 void bindTexture(Context *, uint32_t slot, Allocation *);
rsProgram.cpp 109 bindTexture(NULL, ct, NULL);
168 void Program::bindTexture(Context *rsc, uint32_t slot, Allocation *a) {
209 p->bindTexture(rsc, slot, static_cast<Allocation *>(a));
  /external/webkit/Source/WebCore/platform/graphics/gpu/
Texture.cpp 113 context->bindTexture(GraphicsContext3D::TEXTURE_2D, textureId);
196 m_context->bindTexture(GraphicsContext3D::TEXTURE_2D, m_tileTextureIds->at(tile));
207 m_context->bindTexture(GraphicsContext3D::TEXTURE_2D, m_tileTextureIds->at(tile));
  /cts/tests/tests/rsg/src/android/renderscriptgraphics/cts/
ProgramFragmentFixedFunctionTest.java 71 pf.bindTexture(mTex2D, t);
ProgramFragmentTest.java 115 pf.bindTexture(textures[i], i);
119 p.bindTexture(textures[i], i);
  /packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/
GLES11Canvas.java 284 if (!bindTexture(tex)) return;
383 if (!bindTexture(texture)) return;
400 if (!bindTexture(texture)) return;
412 if (!bindTexture(texture)) return;
455 private boolean bindTexture(BasicTexture texture) {
536 if (!bindTexture(from)) return;
562 if (!bindTexture(from)) return;
    [all...]
  /bootable/recovery/minui/
graphics.c 239 gl->bindTexture(gl, font->texture);
267 gl->bindTexture(gl, (GGLSurface*) icon);
302 gl->bindTexture(gl, (GGLSurface*) source);

Completed in 140 milliseconds

1 2 3