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Searched
refs:cMaxTileCount
(Results
1 - 3
of
3
) sorted by null
/external/webkit/Source/WebCore/platform/graphics/win/
WebTiledLayer.cpp
163
const int
cMaxTileCount
= 512;
164
const float cSqrtMaxTileCount = sqrtf(
cMaxTileCount
);
172
// If number of tiles vertically or horizontally is < sqrt(
cMaxTileCount
)
176
if (numTiles >
cMaxTileCount
) {
178
tileColumns = floorf(
cMaxTileCount
/ tileRows);
180
tileRows = floorf(
cMaxTileCount
/ tileColumns);
182
tileRows = ceilf(sqrtf(
cMaxTileCount
* constrainedSize.height / constrainedSize.width));
183
tileColumns = floorf(
cMaxTileCount
/ tileRows);
/external/webkit/Source/WebCore/platform/graphics/ca/win/
PlatformCALayerWinInternal.cpp
343
const int
cMaxTileCount
= 512;
344
const float cSqrtMaxTileCount = sqrtf(
cMaxTileCount
);
352
// If number of tiles vertically or horizontally is < sqrt(
cMaxTileCount
)
356
if (numTiles >
cMaxTileCount
) {
358
tileColumns = floorf(
cMaxTileCount
/ tileRows);
360
tileRows = floorf(
cMaxTileCount
/ tileColumns);
362
tileRows = ceilf(sqrtf(
cMaxTileCount
* constrainedSize.height / constrainedSize.width));
363
tileColumns = floorf(
cMaxTileCount
/ tileRows);
/external/webkit/Source/WebCore/platform/graphics/ca/
GraphicsLayerCA.cpp
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