HomeSort by relevance Sort by last modified time
    Searched refs:compiled (Results 1 - 25 of 127) sorted by null

1 2 3 4 5 6

  /external/qemu/distrib/sdl-1.2.15/test/
testver.c 13 SDL_version compiled; local
24 printf("Compiled with SDL 1.2 or newer\n");
26 printf("Compiled with SDL older than 1.2\n");
28 SDL_VERSION(&compiled);
29 printf("Compiled version: %d.%d.%d\n",
30 compiled.major, compiled.minor, compiled.patch);
  /external/jmonkeyengine/engine/src/core/com/jme3/shader/
DefineList.java 44 private String compiled = null; field in class:DefineList
63 oc.write(compiled, "compiled", null);
75 compiled = ic.readString("compiled", null);
80 compiled = "";
86 //compiled = null;
91 // compiled = null;
98 compiled = null;
107 compiled = null
    [all...]
  /development/samples/HelloEffects/src/com/example/android/mediafx/
GLToolbox.java 28 int[] compiled = new int[1]; local
29 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
30 if (compiled[0] == 0) {
  /external/webkit/Source/WebCore/platform/graphics/chromium/
ProgramBinding.cpp 70 int compiled = 0; local
71 GLC(m_context, m_context->getShaderiv(shader, GraphicsContext3D::COMPILE_STATUS, &compiled));
72 if (!compiled) {
  /external/webkit/Source/JavaScriptCore/wtf/
ThreadSpecificWin.cpp 26 #error This file should not be compiled by ports that do not use Windows native ThreadSpecific implementation.
  /dalvik/vm/compiler/template/armv5te/
TEMPLATE_MEM_OP_DECODE.S 16 bx lr @ return to compiled code
  /dalvik/vm/compiler/template/armv5te-vfp/
TEMPLATE_MEM_OP_DECODE.S 18 bx lr @ return to compiled code
  /external/chromium/chrome/browser/chromeos/
plugin_selection_policy.h 22 #error This file is meant to be compiled on ChromeOS only.
wm_overview_favicon.cc 22 #error This file is only meant to be compiled for ChromeOS
wm_overview_snapshot.cc 20 #error This file is only meant to be compiled for ChromeOS
  /external/valgrind/main/drd/tests/
atomic_var.c 22 #error Sorry, but this test program can only be compiled by a compiler that\
  /bootable/recovery/edify/
Android.mk 10 # "-x c" forces the lex/yacc files to be compiled as c;
  /external/jmonkeyengine/
Android.mk 15 # stripped out even if they're compiled into the jar. You will need
  /development/ndk/platforms/android-5/samples/hello-gl2/jni/
gl_code.cpp 62 GLint compiled = 0; local
63 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
64 if (!compiled) {
  /external/v8/test/mjsunit/
debug-compile-event.js 35 var current_source = ''; // Current source being compiled.
36 var source_count = 0; // Total number of scources compiled.
37 var host_compilations = 0; // Number of scources compiled through the API.
38 var eval_compilations = 0; // Number of scources compiled through eval.
67 // If the compiled source contains 'eval' there will be additional compile
115 // source compiled through eval).
  /frameworks/native/opengl/tests/gl2_java/src/com/android/gl2java/
GL2JavaView.java 100 int[] compiled = new int[1]; local
101 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
102 if (compiled[0] == 0) {
  /frameworks/native/opengl/tests/gl2_jni/jni/
gl_code.cpp 42 GLint compiled = 0; local
43 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
44 if (!compiled) {
  /frameworks/native/opengl/tests/gldual/jni/
gl_code.cpp 42 GLint compiled = 0; local
43 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
44 if (!compiled) {
  /packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/
Renderer.cpp 43 GLint compiled = 0; local
44 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
45 if (!compiled) {
  /packages/apps/Gallery2/jni_mosaic/feature_mos/src/mosaic_renderer/
Renderer.cpp 43 GLint compiled = 0; local
44 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
45 if (!compiled) {
  /packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/
Renderer.cpp 43 GLint compiled = 0; local
44 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
45 if (!compiled) {
  /build/tools/droiddoc/templates-pdk/assets/
customizations.js 5 + "and be compiled against a version of the Android library that supports an equal or higher API Level. To reveal this "
  /external/checkpolicy/
Android.mk 26 # "-x c" forces the lex/yacc files to be compiled as c
  /external/safe-iop/testsuite/
Android.mk 21 # TODO: make the test use the compiled static lib.
  /packages/apps/Gallery2/gallerycommon/
Android.mk 19 # AIDL files are also compiled into the static library

Completed in 629 milliseconds

1 2 3 4 5 6