/external/qemu/distrib/sdl-1.2.15/test/ |
testver.c | 13 SDL_version compiled; local 24 printf("Compiled with SDL 1.2 or newer\n"); 26 printf("Compiled with SDL older than 1.2\n"); 28 SDL_VERSION(&compiled); 29 printf("Compiled version: %d.%d.%d\n", 30 compiled.major, compiled.minor, compiled.patch);
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/external/jmonkeyengine/engine/src/core/com/jme3/shader/ |
DefineList.java | 44 private String compiled = null; field in class:DefineList 63 oc.write(compiled, "compiled", null); 75 compiled = ic.readString("compiled", null); 80 compiled = ""; 86 //compiled = null; 91 // compiled = null; 98 compiled = null; 107 compiled = null [all...] |
/development/samples/HelloEffects/src/com/example/android/mediafx/ |
GLToolbox.java | 28 int[] compiled = new int[1]; local 29 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); 30 if (compiled[0] == 0) {
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/external/webkit/Source/WebCore/platform/graphics/chromium/ |
ProgramBinding.cpp | 70 int compiled = 0; local 71 GLC(m_context, m_context->getShaderiv(shader, GraphicsContext3D::COMPILE_STATUS, &compiled)); 72 if (!compiled) {
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/external/webkit/Source/JavaScriptCore/wtf/ |
ThreadSpecificWin.cpp | 26 #error This file should not be compiled by ports that do not use Windows native ThreadSpecific implementation.
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/dalvik/vm/compiler/template/armv5te/ |
TEMPLATE_MEM_OP_DECODE.S | 16 bx lr @ return to compiled code
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/dalvik/vm/compiler/template/armv5te-vfp/ |
TEMPLATE_MEM_OP_DECODE.S | 18 bx lr @ return to compiled code
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/external/chromium/chrome/browser/chromeos/ |
plugin_selection_policy.h | 22 #error This file is meant to be compiled on ChromeOS only.
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wm_overview_favicon.cc | 22 #error This file is only meant to be compiled for ChromeOS
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wm_overview_snapshot.cc | 20 #error This file is only meant to be compiled for ChromeOS
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/external/valgrind/main/drd/tests/ |
atomic_var.c | 22 #error Sorry, but this test program can only be compiled by a compiler that\
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/bootable/recovery/edify/ |
Android.mk | 10 # "-x c" forces the lex/yacc files to be compiled as c;
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/external/jmonkeyengine/ |
Android.mk | 15 # stripped out even if they're compiled into the jar. You will need
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/development/ndk/platforms/android-5/samples/hello-gl2/jni/ |
gl_code.cpp | 62 GLint compiled = 0; local 63 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 64 if (!compiled) {
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/external/v8/test/mjsunit/ |
debug-compile-event.js | 35 var current_source = ''; // Current source being compiled. 36 var source_count = 0; // Total number of scources compiled. 37 var host_compilations = 0; // Number of scources compiled through the API. 38 var eval_compilations = 0; // Number of scources compiled through eval. 67 // If the compiled source contains 'eval' there will be additional compile 115 // source compiled through eval).
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/frameworks/native/opengl/tests/gl2_java/src/com/android/gl2java/ |
GL2JavaView.java | 100 int[] compiled = new int[1]; local 101 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); 102 if (compiled[0] == 0) {
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/frameworks/native/opengl/tests/gl2_jni/jni/ |
gl_code.cpp | 42 GLint compiled = 0; local 43 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 44 if (!compiled) {
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/frameworks/native/opengl/tests/gldual/jni/ |
gl_code.cpp | 42 GLint compiled = 0; local 43 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 44 if (!compiled) {
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/packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/ |
Renderer.cpp | 43 GLint compiled = 0; local 44 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 45 if (!compiled) {
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/packages/apps/Gallery2/jni_mosaic/feature_mos/src/mosaic_renderer/ |
Renderer.cpp | 43 GLint compiled = 0; local 44 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 45 if (!compiled) {
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/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/ |
Renderer.cpp | 43 GLint compiled = 0; local 44 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 45 if (!compiled) {
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/build/tools/droiddoc/templates-pdk/assets/ |
customizations.js | 5 + "and be compiled against a version of the Android library that supports an equal or higher API Level. To reveal this "
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/external/checkpolicy/ |
Android.mk | 26 # "-x c" forces the lex/yacc files to be compiled as c
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/external/safe-iop/testsuite/ |
Android.mk | 21 # TODO: make the test use the compiled static lib.
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/packages/apps/Gallery2/gallerycommon/ |
Android.mk | 19 # AIDL files are also compiled into the static library
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