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    Searched refs:componentCount (Results 1 - 7 of 7) sorted by null

  /external/icu4c/layout/
MarkToLigaturePosnSubtables.h 37 le_uint16 componentCount;
MarkToLigaturePosnSubtables.cpp 66 le_int32 componentCount = SWAPW(ligatureAttachTable->componentCount);
69 if (component >= componentCount) {
71 component = componentCount - 1;
  /frameworks/base/media/mca/filterfw/java/android/filterfw/core/
ShaderProgram.java 144 public void setAttributeValues(String attributeName, float[] data, int componentCount) {
145 if (!setShaderAttributeValues(attributeName, data, componentCount)) {
154 int componentCount,
161 componentCount,
291 int componentCount);
296 int componentCount,
  /external/replicaisland/src/com/replica/replicaisland/
LevelBuilder.java 188 final int componentCount = backgroundObject.getCount();
189 for (int x = componentCount - 1; x >= 0; x--) {
GameObjectFactory.java 372 final int componentCount = object.getCount();
373 for (int x = 0; x < componentCount; x++) {
    [all...]
  /packages/apps/Gallery2/gallerycommon/src/com/android/gallery3d/exif/
ExifTag.java 127 ExifTag(short tagId, short type, int componentCount, int ifd,
131 mComponentCountActual = componentCount;
    [all...]
  /external/chromium/chrome/browser/resources/file_manager/js/
exif_reader.js 117 tag.componentCount = br.readScalar(4);

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