OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
refs:convertQuat
(Results
1 - 6
of
6
) sorted by null
/external/jmonkeyengine/engine/src/bullet-native/
jmeBulletUtil.h
46
static void
convertQuat
(JNIEnv* env, jobject in, btMatrix3x3* out);
47
static void
convertQuat
(JNIEnv* env, const btMatrix3x3* in, jobject out);
jmeMotionState.cpp
71
jmeBulletUtil::
convertQuat
(env, rotation, &worldTransform.getBasis());
80
jmeBulletUtil::
convertQuat
(env, &worldTransform.getBasis(), rotation);
com_jme3_bullet_objects_infos_RigidBodyMotionState.cpp
117
jmeBulletUtil::
convertQuat
(env, &motionState->worldTransform.getBasis(), value);
com_jme3_bullet_objects_PhysicsGhostObject.cpp
121
jmeBulletUtil::
convertQuat
(env, value, &ghost->getWorldTransform().getBasis());
153
jmeBulletUtil::
convertQuat
(env, &ghost->getWorldTransform().getBasis(), value);
jmeBulletUtil.cpp
199
void jmeBulletUtil::
convertQuat
(JNIEnv* env, jobject in, btMatrix3x3* out) {
248
void jmeBulletUtil::
convertQuat
(JNIEnv* env, const btMatrix3x3* in, jobject out) {
com_jme3_bullet_objects_PhysicsRigidBody.cpp
147
// jmeBulletUtil::
convertQuat
(env, value, &trans->getBasis());
181
jmeBulletUtil::
convertQuat
(env, &body->getWorldTransform().getBasis(), value);
[
all
...]
Completed in 4765 milliseconds