/external/llvm/include/llvm/IR/ |
TypeBuilder.h | 25 /// known at compile time. To support cross-compilation, we define a 31 /// to guarantee that its result is suitable for cross-compilation. 79 // Types for use with cross-compilable TypeBuilders. These correspond 96 template<typename T, bool cross> class TypeBuilder<const T, cross> 97 : public TypeBuilder<T, cross> {}; 98 template<typename T, bool cross> class TypeBuilder<volatile T, cross> 99 : public TypeBuilder<T, cross> {}; 100 template<typename T, bool cross> class TypeBuilder<const volatile T, cross [all...] |
/external/bison/build-aux/ |
Makefile.am | 17 cross-options.pl \
|
/external/eigen/test/ |
geo_orthomethods.cpp | 31 // cross product 32 VERIFY_IS_MUCH_SMALLER_THAN(v1.cross(v2).dot(v1), Scalar(1)); 33 VERIFY_IS_MUCH_SMALLER_THAN(v1.dot(v1.cross(v2)), Scalar(1)); 34 VERIFY_IS_MUCH_SMALLER_THAN(v1.cross(v2).dot(v2), Scalar(1)); 35 VERIFY_IS_MUCH_SMALLER_THAN(v2.dot(v1.cross(v2)), Scalar(1)); 38 (v0.cross(v1)).normalized(), 39 (v0.cross(v1).cross(v0)).normalized(); 43 // colwise/rowwise cross product 48 mcross = mat3.colwise().cross(vec3) [all...] |
/external/eigen/doc/examples/ |
tut_arithmetic_dot_cross.cpp | 14 cout << "Cross product:\n" << v.cross(w) << endl;
|
/external/webkit/Source/WebCore/platform/graphics/gpu/ |
LoopBlinnClassifier.cpp | 54 float a1 = b0 * b3.cross(b2); 55 float a2 = b1 * b0.cross(b3); 56 float a3 = b2 * b1.cross(b0);
|
/external/eigen/Eigen/src/Eigenvalues/ |
SelfAdjointEigenSolver.h | 581 VectorType cross; local 583 n = (cross = tmp.row(0).cross(tmp.row(1))).squaredNorm(); 586 eivecs.col(k) = cross / sqrt(n); 589 n = (cross = tmp.row(0).cross(tmp.row(2))).squaredNorm(); 592 eivecs.col(k) = cross / sqrt(n); 595 n = (cross = tmp.row(1).cross(tmp.row(2))).squaredNorm(); 598 eivecs.col(k) = cross / sqrt(n) [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/math/ |
Ring.java | 193 up.cross(Vector3f.UNIT_X, b1);
195 up.cross(Vector3f.UNIT_Y, b1);
198 up.cross(b1, b2);
|
/external/bison/doc/ |
Makefile.am | 20 bison_TEXINFOS = $(srcdir)/cross-options.texi gpl-3.0.texi fdl.texi 27 CROSS_OPTIONS_PL = $(top_srcdir)/build-aux/cross-options.pl 28 $(srcdir)/cross-options.texi: $(top_srcdir)/src/getargs.c $(CROSS_OPTIONS_PL) 36 MAINTAINERCLEANFILES = $(srcdir)/cross-options.texi
|
/external/webkit/LayoutTests/http/tests/cookies/resources/ |
resetCookies.js | 6 // Due to cross-origin restrictions, we can only (simply) reset cookies for our current origin.
|
/ndk/tests/build/issue22345-ICE-postreload/jni/ |
issue22345-ICE-postreload.cpp | 38 inline Vector3 cross(const Vector3& v1, const Vector3& v2) { function in namespace:math 49 math::normalize(math::cross(v1, v2));
|
/external/llvm/unittests/IR/ |
TypeBuilderTest.cpp | 184 template<bool cross> class TypeBuilder<MyType, cross> { 190 st.push_back(TypeBuilder<int, cross>::get(Context)); 191 st.push_back(TypeBuilder<int*, cross>::get(Context)); 192 st.push_back(TypeBuilder<void*[], cross>::get(Context)); 207 template<bool cross> class TypeBuilder<MyPortableType, cross> { 213 st.push_back(TypeBuilder<types::i<32>, cross>::get(Context)); 214 st.push_back(TypeBuilder<types::i<32>*, cross>::get(Context)); 215 st.push_back(TypeBuilder<types::i<8>*[], cross>::get(Context)) [all...] |
/external/eigen/bench/ |
eig33.cpp | 125 // evecs.col(2) = evecs.col(0).cross(evecs.col(1)).normalized(); 131 // evecs.col(0) = tmp.row(0).cross(tmp.row(1)).normalized(); 135 // evecs.col(1) = tmp.row(0).cross(tmp.row(1)).normalized(); 139 // evecs.col(2) = tmp.row(0).cross(tmp.row(1)).normalized(); 151 evecs.col (2) = tmp.row (0).cross (tmp.row (1)).normalized (); 155 evecs.col(1) = tmp.row (0).cross(tmp.row (1)); 163 evecs.col(1) = evecs.col(2).cross(evecs.col(1).cross(evecs.col(2))).normalized(); 164 evecs.col(0) = evecs.col(2).cross(evecs.col(1));
|
/external/webkit/Source/WebCore/platform/graphics/ |
FloatPoint3D.h | 99 // Sets this FloatPoint3D to the cross product of the passed two. 102 void cross(const FloatPoint3D& a, const FloatPoint3D& b) function in class:WebCore::FloatPoint3D 112 // Convenience function returning "this cross point" as a 114 FloatPoint3D cross(const FloatPoint3D& point) const function in class:WebCore::FloatPoint3D 117 result.cross(*this, point);
|
/external/eigen/unsupported/test/ |
alignedvector3.cpp | 42 VERIFY_IS_APPROX(f2.cross(f3),r2.cross(r3));
|
/external/llvm/lib/Target/ARM/AsmParser/ |
Android.mk | 39 # or on Linux with mingw32msvc-gcc 4.2, which is used to cross-compile
|
/external/eigen/demos/opengl/ |
trackball.cpp | 24 Vector3f axis = mLastPoint3D.cross(newPoint3D).normalized();
|
gpuhelper.cpp | 63 Vector3f ax = Matrix3f::Identity().col(2).cross(vec); 84 Vector3f ax = Matrix3f::Identity().col(2).cross(vec);
|
/external/webkit/Source/WebCore/manual-tests/inspector-wrappers/ |
inspector-wrappers-test-utils.js | 19 "to make a cross-domain XMLHttpRequest. Where " + 28 var str = "<p>This test tries to make a cross-domain XMLHttpRequest to " +
|
/external/opencv/cvaux/src/ |
cvepilines.cpp | 413 if( pointB[2] < 0 )/* If negative use other lines for cross */ 878 {/* We have not cross */ 895 /* We have cross. And it's result cross for up line. Set result coefs */ 913 {/* Line 1 cross image 2 */ 951 {/* We have not cross */ 969 /* We have cross. And it's result cross for down line. Set result coefs */ 987 {/* Line 2 cross image 2 */ 1013 /* Get cross for direction1 and direction2 * 1181 CvPoint2D64d cross[4]; local 2190 CvPoint2D32f cross[4]; local [all...] |
cv3dtracker.cpp | 531 CvPoint3D32f cross = cvPoint3D32f(d1.y*d2.z - d1.z*d2.y, local 534 double den = cross.x*cross.x + cross.y*cross.y + cross.z*cross.z; 539 double t1 = det(x, d2, cross) / den; 540 double t2 = det(x, d1, cross) / den;
|
/external/skia/legacy/src/utils/ |
SkCamera.cpp | 104 void SkUnit3D::Cross(const SkUnit3D& a, const SkUnit3D& b, SkUnit3D* cross) { 105 SkASSERT(cross); 107 // use x,y,z, in case &a == cross or &b == cross 113 cross->set(x, y, z); 267 SkUnit3D axis, zenith, cross; local 281 SkUnit3D::Cross(axis, zenith, &cross); 289 orien->set(SkMatrix::kMScaleX, SkUnitScalarMul(x, axis.fX) - SkUnitScalarMul(z, cross.fX)) [all...] |
/external/skia/src/utils/ |
SkCamera.cpp | 104 void SkUnit3D::Cross(const SkUnit3D& a, const SkUnit3D& b, SkUnit3D* cross) { 105 SkASSERT(cross); 107 // use x,y,z, in case &a == cross or &b == cross 113 cross->set(x, y, z); 267 SkUnit3D axis, zenith, cross; local 281 SkUnit3D::Cross(axis, zenith, &cross); 289 orien->set(SkMatrix::kMScaleX, SkUnitScalarMul(x, axis.fX) - SkUnitScalarMul(z, cross.fX)) [all...] |
/external/stlport/ |
configure | 34 --target=<target> target platform (cross-compiling) 55 --with-cxx=<name> use <name> as C++ compiler (use --target= for cross-compilation) 56 --with-cc=<name> use <name> as C compiler (use --target= for cross-compilation) 97 \$CXX C++ compiler name (use --target= for cross-compilation) 98 \$CC C compiler name (use --target= for cross-compilation) 292 echo "For cross-compilation with gcc use --target option only"
|
/external/jmonkeyengine/engine/src/core/com/jme3/bounding/ |
BoundingSphere.java | 286 Vector3f o = a.cross(b).multLocal(c.lengthSquared()).addLocal(
287 c.cross(a).multLocal(b.lengthSquared())).addLocal(
288 b.cross(c).multLocal(a.lengthSquared())).divideLocal(
311 Vector3f acrossB = a.cross(b);
320 Vector3f o = acrossB.cross(a).multLocal(b.lengthSquared()).addLocal(b.cross(acrossB).multLocal(a.lengthSquared())).divideLocal(Denominator);
|
/external/quake/quake/src/QW/client/ |
mathlib.h | 55 void CrossProduct (vec3_t v1, vec3_t v2, vec3_t cross);
|