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Searched
refs:cshifts
(Results
1 - 8
of
8
) sorted by null
/external/quake/quake/src/QW/client/
view.c
343
cl.
cshifts
[CSHIFT_DAMAGE].percent += 3*count;
344
if (cl.
cshifts
[CSHIFT_DAMAGE].percent < 0)
345
cl.
cshifts
[CSHIFT_DAMAGE].percent = 0;
346
if (cl.
cshifts
[CSHIFT_DAMAGE].percent > 150)
347
cl.
cshifts
[CSHIFT_DAMAGE].percent = 150;
351
cl.
cshifts
[CSHIFT_DAMAGE].destcolor[0] = 200;
352
cl.
cshifts
[CSHIFT_DAMAGE].destcolor[1] = 100;
353
cl.
cshifts
[CSHIFT_DAMAGE].destcolor[2] = 100;
357
cl.
cshifts
[CSHIFT_DAMAGE].destcolor[0] = 220;
358
cl.
cshifts
[CSHIFT_DAMAGE].destcolor[1] = 50
[
all
...]
client.h
236
cshift_t
cshifts
[NUM_CSHIFTS]; // color shifts for damage, powerups
member in struct:__anon14114
screen.c
991
cl.
cshifts
[0].percent = 0; // no area contents palette on next frame
gl_screen.c
1046
cl.
cshifts
[0].percent = 0; // no area contents palette on next frame
/external/quake/quake/src/WinQuake/
view.cpp
337
cl.
cshifts
[CSHIFT_DAMAGE].percent += (int) (3*count);
338
if (cl.
cshifts
[CSHIFT_DAMAGE].percent < 0)
339
cl.
cshifts
[CSHIFT_DAMAGE].percent = 0;
340
if (cl.
cshifts
[CSHIFT_DAMAGE].percent > 150)
341
cl.
cshifts
[CSHIFT_DAMAGE].percent = 150;
345
cl.
cshifts
[CSHIFT_DAMAGE].destcolor[0] = 200;
346
cl.
cshifts
[CSHIFT_DAMAGE].destcolor[1] = 100;
347
cl.
cshifts
[CSHIFT_DAMAGE].destcolor[2] = 100;
351
cl.
cshifts
[CSHIFT_DAMAGE].destcolor[0] = 220;
352
cl.
cshifts
[CSHIFT_DAMAGE].destcolor[1] = 50
[
all
...]
client.h
163
cshift_t
cshifts
[NUM_CSHIFTS]; // color shifts for damage, powerups
member in struct:__anon14399
gl_screen.cpp
787
cl.
cshifts
[0].percent = 0; // no area contents palette on next frame
screen.cpp
792
cl.
cshifts
[0].percent = 0; // no area contents palette on next frame
Completed in 251 milliseconds