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  /external/qemu/android/
keycode-array.h 35 unsigned down );
keycode-array.c 21 unsigned down )
25 ( (code & 0x1ff) | (down ? 0x200 : 0) );
38 printf(" [0x%03x,%s]", (code & 0x1ff), (code & 0x200) ? "down" : " up " );
charmap.h 84 * translation, and 'down' parameter to generate appropriate ('down' or 'up')
90 int down,
  /external/qemu/android/skin/
keyboard.h 25 typedef void (*SkinKeyEventFunc)( void* opaque, AndroidKeyCode code, int down );
53 extern void skin_keyboard_process_event( SkinKeyboard* keyboard, SDL_Event* ev, int down );
54 extern int skin_keyboard_process_unicode_event( SkinKeyboard* kb, unsigned int unicode, int down );
56 extern void skin_keyboard_add_key_event( SkinKeyboard* k, unsigned code, unsigned down );
keyboard.c 99 unsigned down )
101 android_keycodes_add_key_event(&kb->keycodes, code, down);
220 int down )
244 if (!down) {
259 if (down) {
265 skin_keyboard_add_key_event(keyboard, code, down);
267 if (!down) {
307 skin_keyboard_cmd( keyboard, command, down );
319 skin_keyboard_raw_key_to_code(SkinKeyboard* kb, unsigned sym, int down)
396 int down )
    [all...]
  /packages/apps/Gallery2/src/com/android/gallery3d/ui/
DownUpDetector.java 34 private void setState(boolean down, MotionEvent e) {
35 if (down == mStillDown) return;
36 mStillDown = down;
37 if (down) {
  /external/qemu/
user-events-qemu.c 32 user_event_key(unsigned code, unsigned down)
38 printf(">> KEY [0x%03x,%s]\n", (code & 0x1ff), down ? "down" : " up " );
40 user_event_keycode((code & 0x1ff) | (down ? 0x200 : 0));
user-events.h 21 void user_event_key(unsigned key, unsigned down);
  /external/quake/quake/src/WinQuake/
cl_input.cpp 42 state bit 1 is edge triggered on the up to down transition
43 state bit 2 is edge triggered on the down to up transition
67 k = -1; // typed manually at the console for continuous down
69 if (k == b->down[0] || k == b->down[1])
72 if (!b->down[0])
73 b->down[0] = k;
74 else if (!b->down[1])
75 b->down[1] = k;
78 Con_Printf ("Three keys down for a button!\n")
174 qboolean impulsedown, impulseup, down; local
246 float up, down; local
    [all...]
r_sprite.cpp 141 vec3_t left, up, right, down, transformed, local; local
154 VectorScale (r_spritedesc.vup, r_spritedesc.pspriteframe->down, down);
170 pverts[2][0] = r_entorigin[0] + down[0] + right[0];
171 pverts[2][1] = r_entorigin[1] + down[1] + right[1];
172 pverts[2][2] = r_entorigin[2] + down[2] + right[2];
176 pverts[3][0] = r_entorigin[0] + down[0] + left[0];
177 pverts[3][1] = r_entorigin[1] + down[1] + left[1];
178 pverts[3][2] = r_entorigin[2] + down[2] + left[2];
306 // down, because the cross product will be between two nearly parallel
    [all...]
  /frameworks/base/libs/androidfw/
Keyboard.cpp 207 static int32_t setEphemeralMetaState(int32_t mask, bool down, int32_t oldMetaState) {
209 if (down) {
234 static int32_t toggleLockedMetaState(int32_t mask, bool down, int32_t oldMetaState) {
235 if (down) {
242 int32_t updateMetaState(int32_t keyCode, bool down, int32_t oldMetaState) {
246 return setEphemeralMetaState(AMETA_ALT_LEFT_ON, down, oldMetaState);
248 return setEphemeralMetaState(AMETA_ALT_RIGHT_ON, down, oldMetaState);
250 return setEphemeralMetaState(AMETA_SHIFT_LEFT_ON, down, oldMetaState);
252 return setEphemeralMetaState(AMETA_SHIFT_RIGHT_ON, down, oldMetaState);
254 return setEphemeralMetaState(AMETA_SYM_ON, down, oldMetaState)
    [all...]
  /external/quake/quake/src/QW/client/
cl_input.c 41 state bit 1 is edge triggered on the up to down transition
42 state bit 2 is edge triggered on the down to up transition
66 k = -1; // typed manually at the console for continuous down
68 if (k == b->down[0] || k == b->down[1])
71 if (!b->down[0])
72 b->down[0] = k;
73 else if (!b->down[1])
74 b->down[1] = k;
77 Con_Printf ("Three keys down for a button!\n")
173 qboolean impulsedown, impulseup, down; local
238 float up, down; local
    [all...]
r_sprite.c 141 vec3_t left, up, right, down, transformed, local; local
154 VectorScale (r_spritedesc.vup, r_spritedesc.pspriteframe->down, down);
170 pverts[2][0] = r_entorigin[0] + down[0] + right[0];
171 pverts[2][1] = r_entorigin[1] + down[1] + right[1];
172 pverts[2][2] = r_entorigin[2] + down[2] + right[2];
176 pverts[3][0] = r_entorigin[0] + down[0] + left[0];
177 pverts[3][1] = r_entorigin[1] + down[1] + left[1];
178 pverts[3][2] = r_entorigin[2] + down[2] + left[2];
306 // down, because the cross product will be between two nearly paralle
    [all...]
  /external/jmonkeyengine/engine/src/android/jme3test/android/
TestSkyLoadingLagoon.java 54 Texture down = assetManager.loadTexture("Textures/Sky/Lagoon/lagoon_down.jpg"); local
63 Texture down = assetManager.loadTexture("Textures/Sky/Primitives/primitives_negative_y.png");
66 Spatial sky = SkyFactory.createSky(assetManager, west, east, north, south, up, down);
TestSkyLoadingPrimitives.java 54 Texture down = assetManager.loadTexture("Textures/Sky/Lagoon/lagoon_down.jpg");
62 Texture down = assetManager.loadTexture("Textures/Sky/Primitives/primitives_negative_y.png"); local
64 Spatial sky = SkyFactory.createSky(assetManager, west, east, north, south, up, down);
  /external/jmonkeyengine/engine/src/test/jme3test/texture/
TestSkyLoading.java 53 Texture down = assetManager.loadTexture("Textures/Sky/Lagoon/lagoon_down.jpg"); local
55 Spatial sky = SkyFactory.createSky(assetManager, west, east, north, south, up, down);
  /sdk/emulator/opengl/tests/event_injector/
emulator-console.h 49 void emulatorConsole_sendKey( EmulatorConsole* con, int keycode, int down );
  /external/mp4parser/isoparser/src/main/java/com/googlecode/mp4parser/h264/
BTree.java 59 public BTree down(int b) { method in class:BTree
  /external/webkit/Source/WebCore/html/
HTMLLabelElement.cpp 87 void HTMLLabelElement::setActive(bool down, bool pause)
89 if (down == active())
93 HTMLElement::setActive(down, pause);
97 element->setActive(down, pause);
  /dalvik/vm/mterp/armv5te/
stub.S 7 GET_INST_OPCODE(ip) @ ...trim down to just the opcode
  /dalvik/vm/mterp/mips/
stub.S 9 GET_INST_OPCODE(t0) # ...trim down to just the opcode
  /external/antlr/antlr-3.4/runtime/ObjC/ANTLR.framework/Headers/
ANTLRTreeIterator.h 45 id<ANTLRTree> down; variable
52 @property(retain, readwrite) id<ANTLRTree> down; variable
  /external/antlr/antlr-3.4/runtime/ObjC/ANTLR.framework/Versions/A/Headers/
ANTLRTreeIterator.h 45 id<ANTLRTree> down; variable
52 @property(retain, readwrite) id<ANTLRTree> down; variable
  /external/antlr/antlr-3.4/runtime/ObjC/ANTLR.framework/Versions/Current/Headers/
ANTLRTreeIterator.h 45 id<ANTLRTree> down; variable
52 @property(retain, readwrite) id<ANTLRTree> down; variable
  /external/antlr/antlr-3.4/runtime/ObjC/Framework/
ANTLRTreeIterator.h 47 __strong id<ANTLRBaseTree> down; variable
57 @property(retain, readwrite) id<ANTLRBaseTree> down; variable

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