/external/quake/quake/src/QW/client/ |
r_sprite.c | 241 float *pintervals, fullinterval, targettime, time; local 260 fullinterval = pintervals[numframes-1]; 266 targettime = time - ((int)(time / fullinterval)) * fullinterval;
|
r_alias.c | 672 float *pintervals, fullinterval, targettime, time; local 692 fullinterval = pintervals[numframes-1]; 700 targettime = time - ((int)(time / fullinterval)) * fullinterval;
|
gl_rmain.c | 151 float *pintervals, fullinterval, targettime, time; local 171 fullinterval = pintervals[numframes-1]; 177 targettime = time - ((int)(time / fullinterval)) * fullinterval;
|
/external/quake/quake/src/WinQuake/ |
r_sprite.cpp | 241 float *pintervals, fullinterval, targettime, time;
local 260 fullinterval = pintervals[numframes-1];
266 targettime = time - ((int)(time / fullinterval)) * fullinterval;
|
r_alias.cpp | 657 float *pintervals, fullinterval, targettime, time;
local 677 fullinterval = pintervals[numframes-1];
685 targettime = time - ((int)(time / fullinterval)) * fullinterval;
|
gl_rmain.cpp | 150 float *pintervals, fullinterval, targettime, time; local 170 fullinterval = pintervals[numframes-1]; 176 targettime = time - ((int)(time / fullinterval)) * fullinterval; [all...] |