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    Searched refs:gCacheCount (Results 1 - 2 of 2) sorted by null

  /external/skia/src/gpu/effects/
GrTextureStripAtlas.h 153 // We increment gCacheCount for each atlas
154 static int32_t gCacheCount;
156 // A unique ID for this texture (formed with: gCacheCount++), so we can be sure that if we
GrTextureStripAtlas.cpp 20 int32_t GrTextureStripAtlas::gCacheCount = 0;
73 : fCacheKey(sk_atomic_inc(&gCacheCount))

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