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Searched
refs:gTexCoordBuffer
(Results
1 - 5
of
5
) sorted by null
/external/quake/quake/src/WinQuake/
gl_warp.cpp
206
float* pUV =
gTexCoordBuffer
;
224
glTexCoordPointer(2, GL_FLOAT, 0,
gTexCoordBuffer
);
268
float* pUV =
gTexCoordBuffer
;
290
glTexCoordPointer(2, GL_FLOAT, 0,
gTexCoordBuffer
);
quakedef.h
371
extern float
gTexCoordBuffer
[VERTEXARRAYSIZE];
r_part.cpp
661
unsigned char* pUV = (unsigned char*)
gTexCoordBuffer
;
677
glTexCoordPointer(2, GL_BYTE, 0,
gTexCoordBuffer
);
744
pUV = (unsigned char*)
gTexCoordBuffer
;
gl_rmain.cpp
370
glTexCoordPointer(2, GL_FLOAT, 0,
gTexCoordBuffer
);
376
pTexCoord =
gTexCoordBuffer
;
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gl_draw.cpp
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Completed in 183 milliseconds