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Searched
refs:getBoundTexture
(Results
1 - 6
of
6
) sorted by null
/device/generic/goldfish/opengl/system/GLESv1_enc/
GLEncoder.cpp
94
*ptr = state->
getBoundTexture
(GL_TEXTURE_2D);
98
*ptr = state->
getBoundTexture
(GL_TEXTURE_EXTERNAL_OES);
133
*ptr = (GLfloat)state->
getBoundTexture
(GL_TEXTURE_2D);
137
*ptr = (GLfloat)state->
getBoundTexture
(GL_TEXTURE_EXTERNAL_OES);
172
*ptr = state->
getBoundTexture
(GL_TEXTURE_2D) << 16;
176
*ptr = state->
getBoundTexture
(GL_TEXTURE_EXTERNAL_OES) << 16;
206
*ptr = state->
getBoundTexture
(GL_TEXTURE_2D) != 0 ? GL_TRUE : GL_FALSE;
210
*ptr = state->
getBoundTexture
(GL_TEXTURE_EXTERNAL_OES) != 0
647
state->
getBoundTexture
(GL_TEXTURE_2D));
684
state->
getBoundTexture
(currTarget))
[
all
...]
/device/generic/goldfish/opengl/system/GLESv2_enc/
GL2Encoder.cpp
251
*ptr = state->
getBoundTexture
(GL_TEXTURE_2D);
254
*ptr = state->
getBoundTexture
(GL_TEXTURE_EXTERNAL_OES);
299
*ptr = (GLfloat)state->
getBoundTexture
(GL_TEXTURE_2D);
302
*ptr = (GLfloat)state->
getBoundTexture
(GL_TEXTURE_EXTERNAL_OES);
340
*ptr = state->
getBoundTexture
(GL_TEXTURE_2D) != 0 ? GL_TRUE : GL_FALSE;
343
*ptr = state->
getBoundTexture
(GL_TEXTURE_EXTERNAL_OES) != 0
816
m_state->
getBoundTexture
(newTarget));
[
all
...]
/device/generic/goldfish/opengl/shared/OpenglCodecCommon/
GLClientState.h
172
GLuint
getBoundTexture
(GLenum target) const;
GLClientState.cpp
376
GLuint GLClientState::
getBoundTexture
(GLenum target) const
/sdk/emulator/opengl/shared/OpenglCodecCommon/
GLClientState.h
172
GLuint
getBoundTexture
(GLenum target) const;
GLClientState.cpp
376
GLuint GLClientState::
getBoundTexture
(GLenum target) const
Completed in 7293 milliseconds