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    Searched refs:getBoundTexture (Results 1 - 6 of 6) sorted by null

  /device/generic/goldfish/opengl/system/GLESv1_enc/
GLEncoder.cpp 94 *ptr = state->getBoundTexture(GL_TEXTURE_2D);
98 *ptr = state->getBoundTexture(GL_TEXTURE_EXTERNAL_OES);
133 *ptr = (GLfloat)state->getBoundTexture(GL_TEXTURE_2D);
137 *ptr = (GLfloat)state->getBoundTexture(GL_TEXTURE_EXTERNAL_OES);
172 *ptr = state->getBoundTexture(GL_TEXTURE_2D) << 16;
176 *ptr = state->getBoundTexture(GL_TEXTURE_EXTERNAL_OES) << 16;
206 *ptr = state->getBoundTexture(GL_TEXTURE_2D) != 0 ? GL_TRUE : GL_FALSE;
210 *ptr = state->getBoundTexture(GL_TEXTURE_EXTERNAL_OES) != 0
647 state->getBoundTexture(GL_TEXTURE_2D));
684 state->getBoundTexture(currTarget))
    [all...]
  /device/generic/goldfish/opengl/system/GLESv2_enc/
GL2Encoder.cpp 251 *ptr = state->getBoundTexture(GL_TEXTURE_2D);
254 *ptr = state->getBoundTexture(GL_TEXTURE_EXTERNAL_OES);
299 *ptr = (GLfloat)state->getBoundTexture(GL_TEXTURE_2D);
302 *ptr = (GLfloat)state->getBoundTexture(GL_TEXTURE_EXTERNAL_OES);
340 *ptr = state->getBoundTexture(GL_TEXTURE_2D) != 0 ? GL_TRUE : GL_FALSE;
343 *ptr = state->getBoundTexture(GL_TEXTURE_EXTERNAL_OES) != 0
816 m_state->getBoundTexture(newTarget));
    [all...]
  /device/generic/goldfish/opengl/shared/OpenglCodecCommon/
GLClientState.h 172 GLuint getBoundTexture(GLenum target) const;
GLClientState.cpp 376 GLuint GLClientState::getBoundTexture(GLenum target) const
  /sdk/emulator/opengl/shared/OpenglCodecCommon/
GLClientState.h 172 GLuint getBoundTexture(GLenum target) const;
GLClientState.cpp 376 GLuint GLClientState::getBoundTexture(GLenum target) const

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