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    Searched refs:getCurrentBuffer (Results 1 - 6 of 6) sorted by null

  /frameworks/native/libs/gui/tests/
SurfaceTextureClient_test.cpp 375 EXPECT_EQ(mST->getCurrentBuffer().get(), buf[0]);
377 EXPECT_EQ(mST->getCurrentBuffer().get(), buf[1]);
379 EXPECT_EQ(mST->getCurrentBuffer().get(), buf[2]);
394 EXPECT_EQ(mST->getCurrentBuffer().get(), buf[0]);
397 EXPECT_EQ(mST->getCurrentBuffer().get(), buf[1]);
400 EXPECT_EQ(mST->getCurrentBuffer().get(), buf[2]);
411 EXPECT_EQ(mST->getCurrentBuffer().get(), buf[0]);
417 EXPECT_EQ(mST->getCurrentBuffer().get(), buf[1]);
423 EXPECT_EQ(mST->getCurrentBuffer().get(), buf[2]);
436 EXPECT_EQ(mST->getCurrentBuffer().get(), firstBuf)
    [all...]
SurfaceTexture_test.cpp     [all...]
  /frameworks/native/include/gui/
GLConsumer.h 155 // getCurrentBuffer returns the buffer associated with the current image.
156 sp<GraphicBuffer> getCurrentBuffer() const;
314 // must track it separately in order to support the getCurrentBuffer method.
  /external/webkit/Source/WebCore/platform/graphics/android/layers/
MediaTexture.cpp 171 sp<GraphicBuffer> buf = m_contentTexture->surfaceTexture->getCurrentBuffer();
  /frameworks/native/libs/gui/
GLConsumer.cpp 715 sp<GraphicBuffer> GLConsumer::getCurrentBuffer() const {
  /frameworks/native/services/surfaceflinger/
Layer.cpp     [all...]

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