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    Searched refs:getFrustumFar (Results 1 - 9 of 9) sorted by null

  /external/jmonkeyengine/engine/src/core/com/jme3/shadow/
PssmShadowUtil.java 79 return min(max(bbOcc.getZExtent() - bbOcc.getCenter().z, bbRecv.getZExtent() - bbRecv.getCenter().z), cam.getFrustumFar());
BasicShadowRenderer.java 151 viewCam.getFrustumFar(),
PssmShadowRenderer.java 347 zFar = viewCam.getFrustumFar();
ShadowUtil.java 69 float f = viewCam.getFrustumFar();
  /external/jmonkeyengine/engine/src/core-effects/com/jme3/post/ssao/
SSAOFilter.java 134 float farY = (vp.getCamera().getFrustumTop() / vp.getCamera().getFrustumNear()) * vp.getCamera().getFrustumFar();
136 frustumCorner = new Vector3f(farX, farY, vp.getCamera().getFrustumFar());
138 frustumNearFar.y = vp.getCamera().getFrustumFar();
  /external/jmonkeyengine/engine/src/core-effects/com/jme3/water/
SimpleWaterProcessor.java 156 material.setVector2("FrustumNearFar", new Vector2f(vp.getCamera().getFrustumNear(), vp.getCamera().getFrustumFar()));
197 sceneCam.getFrustumFar(),
213 sceneCam.getFrustumFar(),
WaterFilter.java 163 sceneCam.getFrustumFar(),
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  /external/jmonkeyengine/engine/src/core/com/jme3/renderer/
Camera.java 485 * <code>getFrustumFar</code> gets the value of the far frustum plane.
489 public float getFrustumFar() {
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RenderManager.java     [all...]

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