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    Searched refs:getStateAndEnableDirty (Results 1 - 6 of 6) sorted by null

  /device/generic/goldfish/opengl/shared/OpenglCodecCommon/
GLClientState.h 89 const VertexAttribState *getStateAndEnableDirty(int location, bool *enableChanged);
GLClientState.cpp 115 const GLClientState::VertexAttribState * GLClientState::getStateAndEnableDirty(int location, bool *enableChanged)
  /sdk/emulator/opengl/shared/OpenglCodecCommon/
GLClientState.h 89 const VertexAttribState *getStateAndEnableDirty(int location, bool *enableChanged);
GLClientState.cpp 115 const GLClientState::VertexAttribState * GLClientState::getStateAndEnableDirty(int location, bool *enableChanged)
  /device/generic/goldfish/opengl/system/GLESv1_enc/
GLEncoder.cpp 399 const GLClientState::VertexAttribState *state = m_state->getStateAndEnableDirty(i, &enableDirty);
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  /device/generic/goldfish/opengl/system/GLESv2_enc/
GL2Encoder.cpp 409 const GLClientState::VertexAttribState *state = m_state->getStateAndEnableDirty(i, &enableDirty);
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