/external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/ |
Android22Workaround.java | 6 public static void glVertexAttribPointer(int location, int components, int format, boolean normalize, int stride, int offset){ 7 GLES20.glVertexAttribPointer(location,
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/development/ndk/platforms/android-18/samples/gles3jni/jni/ |
RendererES3.cpp | 106 glVertexAttribPointer(POS_ATTRIB, 4, GL_FLOAT, GL_FALSE, sizeof(Vertex), (const GLvoid*)offsetof(Vertex, pos)); 107 glVertexAttribPointer(COLOR_ATTRIB, 4, GL_UNSIGNED_BYTE, GL_TRUE, sizeof(Vertex), (const GLvoid*)offsetof(Vertex, rgba)); 112 glVertexAttribPointer(SCALEROT_ATTRIB, 4, GL_FLOAT, GL_FALSE, 4*sizeof(float), 0); 117 glVertexAttribPointer(OFFSET_ATTRIB, 2, GL_FLOAT, GL_FALSE, 2*sizeof(float), 0);
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RendererES2.cpp | 132 glVertexAttribPointer(mPosAttrib, 4, GL_FLOAT, GL_FALSE, sizeof(Vertex), (const GLvoid*)offsetof(Vertex, pos)); 133 glVertexAttribPointer(mColorAttrib, 4, GL_UNSIGNED_BYTE, GL_TRUE, sizeof(Vertex), (const GLvoid*)offsetof(Vertex, rgba));
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/packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/ |
YVURenderer.cpp | 101 glVertexAttribPointer(mPositionLoc, 4, GL_FLOAT, 105 glVertexAttribPointer(mTexCoordLoc, 2, GL_FLOAT,
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SurfaceTextureRenderer.cpp | 141 glVertexAttribPointer(maPositionHandle, 4, GL_FLOAT, 145 glVertexAttribPointer(maTextureHandle, 2, GL_FLOAT,
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WarpRenderer.cpp | 132 glVertexAttribPointer(mPositionLoc, 4, GL_FLOAT, 136 glVertexAttribPointer(mTexCoordLoc, 2, GL_FLOAT,
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/packages/apps/Gallery2/jni_mosaic/feature_mos/src/mosaic_renderer/ |
YVURenderer.cpp | 101 glVertexAttribPointer(mPositionLoc, 4, GL_FLOAT, 105 glVertexAttribPointer(mTexCoordLoc, 2, GL_FLOAT,
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SurfaceTextureRenderer.cpp | 141 glVertexAttribPointer(maPositionHandle, 4, GL_FLOAT, 145 glVertexAttribPointer(maTextureHandle, 2, GL_FLOAT,
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WarpRenderer.cpp | 132 glVertexAttribPointer(mPositionLoc, 4, GL_FLOAT, 136 glVertexAttribPointer(mTexCoordLoc, 2, GL_FLOAT,
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/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/ |
YVURenderer.cpp | 101 glVertexAttribPointer(mPositionLoc, 4, GL_FLOAT, 105 glVertexAttribPointer(mTexCoordLoc, 2, GL_FLOAT,
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SurfaceTextureRenderer.cpp | 141 glVertexAttribPointer(maPositionHandle, 4, GL_FLOAT, 145 glVertexAttribPointer(maTextureHandle, 2, GL_FLOAT,
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WarpRenderer.cpp | 132 glVertexAttribPointer(mPositionLoc, 4, GL_FLOAT, 136 glVertexAttribPointer(mTexCoordLoc, 2, GL_FLOAT,
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/cts/tests/tests/opengl/libopengltest/ |
color_one.cpp | 98 glVertexAttribPointer(gvPositionHandle, 2, GL_FLOAT, GL_FALSE, 0, gTriangleVertices); 99 checkGlError("glVertexAttribPointer"); 103 glVertexAttribPointer(gvColorHandle,4, GL_FLOAT, GL_FALSE, 0, mColor); 104 checkGlError("glVertexAttribPointer");
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/external/chromium/webkit/glue/ |
gl_bindings_skia_cmd_buffer.cc | 93 glVertexAttribPointer,
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/development/samples/HelloEffects/src/com/example/android/mediafx/ |
TextureRenderer.java | 121 GLES20.glVertexAttribPointer(mTexCoordHandle, 2, GLES20.GL_FLOAT, false, 124 GLES20.glVertexAttribPointer(mPosCoordHandle, 2, GLES20.GL_FLOAT, false,
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/frameworks/native/cmds/flatland/ |
Renderers.cpp | 101 glVertexAttribPointer(mPosAttribLoc, 2, GL_FLOAT, GL_FALSE, 0, pos); 102 glVertexAttribPointer(mUVAttribLoc, 2, GL_FLOAT, GL_FALSE, 0, uv);
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/sdk/emulator/opengl/host/libs/GLESv2_dec/ |
GL2Decoder.cpp | 110 ctx->glVertexAttribPointer(indx, size, type, normalized, 0, ctx->m_contextData->pointerData(indx)); 118 ctx->glVertexAttribPointer(indx, size, type, normalized, stride, (GLvoid *)data);
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/sdk/emulator/opengl/host/libs/Translator/GLES_V2/ |
GLESv2Context.cpp | 76 s_glDispatch.glVertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, 0, m_att0Array); 116 s_glDispatch.glVertexAttribPointer(arrayType,size,dataType,normalized,stride,arr);
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/cts/tests/tests/opengl/src/android/opengl/cts/ |
RendererOneShaderTest.java | 50 GLES20.glVertexAttribPointer(maPositionHandle, 3, GLES20.GL_FLOAT,
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RendererThreeShaderTest.java | 49 GLES20.glVertexAttribPointer(maPositionHandle, 3, GLES20.GL_FLOAT,
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/frameworks/native/opengl/tests/gl_perf/ |
fill_common.cpp | 185 glVertexAttribPointer(A_POS, 2, GL_FLOAT, false, 8, vtx); 186 glVertexAttribPointer(A_COLOR, 4, GL_FLOAT, false, 16, color); 187 glVertexAttribPointer(A_TEX0, 2, GL_FLOAT, false, 8, tex0); 188 glVertexAttribPointer(A_TEX1, 2, GL_FLOAT, false, 8, tex1);
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/cts/tests/tests/openglperf/src/android/openglperf/cts/ |
PlanetsRenderer.java | 187 GLES20.glVertexAttribPointer(mPositionHandle, 3, 191 GLES20.glVertexAttribPointer(mTexCoord0Handle, 3, 196 GLES20.glVertexAttribPointer(mPositionHandle, 3, 200 GLES20.glVertexAttribPointer(mTexCoord0Handle, 3,
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/device/generic/goldfish/opengl/system/GLESv2_enc/ |
gl2_ftable.h | 151 {"glVertexAttribPointer", (void*)glVertexAttribPointer},
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/frameworks/rs/driver/ |
rsdVertexArray.cpp | 110 glVertexAttribPointer(slot,
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/cts/tests/tests/media/src/android/media/cts/ |
TextureRender.java | 111 GLES20.glVertexAttribPointer(maPositionHandle, 3, GLES20.GL_FLOAT, false, 113 checkGlError("glVertexAttribPointer maPosition"); 118 GLES20.glVertexAttribPointer(maTextureHandle, 2, GLES20.GL_FLOAT, false, 120 checkGlError("glVertexAttribPointer maTextureHandle");
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