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    Searched refs:glVertexAttribPointer (Results 1 - 25 of 129) sorted by null

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  /external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/
Android22Workaround.java 6 public static void glVertexAttribPointer(int location, int components, int format, boolean normalize, int stride, int offset){
7 GLES20.glVertexAttribPointer(location,
  /development/ndk/platforms/android-18/samples/gles3jni/jni/
RendererES3.cpp 106 glVertexAttribPointer(POS_ATTRIB, 4, GL_FLOAT, GL_FALSE, sizeof(Vertex), (const GLvoid*)offsetof(Vertex, pos));
107 glVertexAttribPointer(COLOR_ATTRIB, 4, GL_UNSIGNED_BYTE, GL_TRUE, sizeof(Vertex), (const GLvoid*)offsetof(Vertex, rgba));
112 glVertexAttribPointer(SCALEROT_ATTRIB, 4, GL_FLOAT, GL_FALSE, 4*sizeof(float), 0);
117 glVertexAttribPointer(OFFSET_ATTRIB, 2, GL_FLOAT, GL_FALSE, 2*sizeof(float), 0);
RendererES2.cpp 132 glVertexAttribPointer(mPosAttrib, 4, GL_FLOAT, GL_FALSE, sizeof(Vertex), (const GLvoid*)offsetof(Vertex, pos));
133 glVertexAttribPointer(mColorAttrib, 4, GL_UNSIGNED_BYTE, GL_TRUE, sizeof(Vertex), (const GLvoid*)offsetof(Vertex, rgba));
  /packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/
YVURenderer.cpp 101 glVertexAttribPointer(mPositionLoc, 4, GL_FLOAT,
105 glVertexAttribPointer(mTexCoordLoc, 2, GL_FLOAT,
SurfaceTextureRenderer.cpp 141 glVertexAttribPointer(maPositionHandle, 4, GL_FLOAT,
145 glVertexAttribPointer(maTextureHandle, 2, GL_FLOAT,
WarpRenderer.cpp 132 glVertexAttribPointer(mPositionLoc, 4, GL_FLOAT,
136 glVertexAttribPointer(mTexCoordLoc, 2, GL_FLOAT,
  /packages/apps/Gallery2/jni_mosaic/feature_mos/src/mosaic_renderer/
YVURenderer.cpp 101 glVertexAttribPointer(mPositionLoc, 4, GL_FLOAT,
105 glVertexAttribPointer(mTexCoordLoc, 2, GL_FLOAT,
SurfaceTextureRenderer.cpp 141 glVertexAttribPointer(maPositionHandle, 4, GL_FLOAT,
145 glVertexAttribPointer(maTextureHandle, 2, GL_FLOAT,
WarpRenderer.cpp 132 glVertexAttribPointer(mPositionLoc, 4, GL_FLOAT,
136 glVertexAttribPointer(mTexCoordLoc, 2, GL_FLOAT,
  /packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/
YVURenderer.cpp 101 glVertexAttribPointer(mPositionLoc, 4, GL_FLOAT,
105 glVertexAttribPointer(mTexCoordLoc, 2, GL_FLOAT,
SurfaceTextureRenderer.cpp 141 glVertexAttribPointer(maPositionHandle, 4, GL_FLOAT,
145 glVertexAttribPointer(maTextureHandle, 2, GL_FLOAT,
WarpRenderer.cpp 132 glVertexAttribPointer(mPositionLoc, 4, GL_FLOAT,
136 glVertexAttribPointer(mTexCoordLoc, 2, GL_FLOAT,
  /cts/tests/tests/opengl/libopengltest/
color_one.cpp 98 glVertexAttribPointer(gvPositionHandle, 2, GL_FLOAT, GL_FALSE, 0, gTriangleVertices);
99 checkGlError("glVertexAttribPointer");
103 glVertexAttribPointer(gvColorHandle,4, GL_FLOAT, GL_FALSE, 0, mColor);
104 checkGlError("glVertexAttribPointer");
  /external/chromium/webkit/glue/
gl_bindings_skia_cmd_buffer.cc 93 glVertexAttribPointer,
  /development/samples/HelloEffects/src/com/example/android/mediafx/
TextureRenderer.java 121 GLES20.glVertexAttribPointer(mTexCoordHandle, 2, GLES20.GL_FLOAT, false,
124 GLES20.glVertexAttribPointer(mPosCoordHandle, 2, GLES20.GL_FLOAT, false,
  /frameworks/native/cmds/flatland/
Renderers.cpp 101 glVertexAttribPointer(mPosAttribLoc, 2, GL_FLOAT, GL_FALSE, 0, pos);
102 glVertexAttribPointer(mUVAttribLoc, 2, GL_FLOAT, GL_FALSE, 0, uv);
  /sdk/emulator/opengl/host/libs/GLESv2_dec/
GL2Decoder.cpp 110 ctx->glVertexAttribPointer(indx, size, type, normalized, 0, ctx->m_contextData->pointerData(indx));
118 ctx->glVertexAttribPointer(indx, size, type, normalized, stride, (GLvoid *)data);
  /sdk/emulator/opengl/host/libs/Translator/GLES_V2/
GLESv2Context.cpp 76 s_glDispatch.glVertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, 0, m_att0Array);
116 s_glDispatch.glVertexAttribPointer(arrayType,size,dataType,normalized,stride,arr);
  /cts/tests/tests/opengl/src/android/opengl/cts/
RendererOneShaderTest.java 50 GLES20.glVertexAttribPointer(maPositionHandle, 3, GLES20.GL_FLOAT,
RendererThreeShaderTest.java 49 GLES20.glVertexAttribPointer(maPositionHandle, 3, GLES20.GL_FLOAT,
  /frameworks/native/opengl/tests/gl_perf/
fill_common.cpp 185 glVertexAttribPointer(A_POS, 2, GL_FLOAT, false, 8, vtx);
186 glVertexAttribPointer(A_COLOR, 4, GL_FLOAT, false, 16, color);
187 glVertexAttribPointer(A_TEX0, 2, GL_FLOAT, false, 8, tex0);
188 glVertexAttribPointer(A_TEX1, 2, GL_FLOAT, false, 8, tex1);
  /cts/tests/tests/openglperf/src/android/openglperf/cts/
PlanetsRenderer.java 187 GLES20.glVertexAttribPointer(mPositionHandle, 3,
191 GLES20.glVertexAttribPointer(mTexCoord0Handle, 3,
196 GLES20.glVertexAttribPointer(mPositionHandle, 3,
200 GLES20.glVertexAttribPointer(mTexCoord0Handle, 3,
  /device/generic/goldfish/opengl/system/GLESv2_enc/
gl2_ftable.h 151 {"glVertexAttribPointer", (void*)glVertexAttribPointer},
  /frameworks/rs/driver/
rsdVertexArray.cpp 110 glVertexAttribPointer(slot,
  /cts/tests/tests/media/src/android/media/cts/
TextureRender.java 111 GLES20.glVertexAttribPointer(maPositionHandle, 3, GLES20.GL_FLOAT, false,
113 checkGlError("glVertexAttribPointer maPosition");
118 GLES20.glVertexAttribPointer(maTextureHandle, 2, GLES20.GL_FLOAT, false,
120 checkGlError("glVertexAttribPointer maTextureHandle");

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