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    Searched refs:gl_alpha_format (Results 1 - 10 of 10) sorted by null

  /external/quake/quake/src/QW/client/
gl_ngraph.c 120 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_alpha_format,
glquake2.h 187 extern int gl_alpha_format;
glquake.h 242 extern int gl_alpha_format;
gl_draw.c 64 int gl_alpha_format = 4; variable
770 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_alpha_format, 64, 64, 0, GL_RGBA, GL_UNSIGNED_BYTE, trans);
1168 samples = alpha ? gl_alpha_format : gl_solid_format;
1270 samples = 1; // alpha ? gl_alpha_format : gl_solid_format;
    [all...]
gl_rmisc.c 91 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_alpha_format, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, data);
gl_warp.c 1095 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_alpha_format, 128, 128, 0, GL_RGBA, GL_UNSIGNED_BYTE, trans);
  /external/quake/quake/src/WinQuake/
gl_rmisc.cpp 91 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_alpha_format, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, data);
glquake.h 230 extern int gl_alpha_format;
gl_draw.cpp 71 int gl_alpha_format = 4; variable
1039 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_alpha_format, 64, 64, 0, GL_RGBA, GL_UNSIGNED_BYTE, trans);
    [all...]
gl_warp.cpp 1144 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_alpha_format, 128, 128, 0, GL_RGBA, GL_UNSIGNED_BYTE, trans);

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