/external/quake/quake/src/QW/client/ |
gl_ngraph.c | 120 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_alpha_format,
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glquake2.h | 187 extern int gl_alpha_format;
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glquake.h | 242 extern int gl_alpha_format;
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gl_draw.c | 64 int gl_alpha_format = 4; variable 770 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_alpha_format, 64, 64, 0, GL_RGBA, GL_UNSIGNED_BYTE, trans); 1168 samples = alpha ? gl_alpha_format : gl_solid_format; 1270 samples = 1; // alpha ? gl_alpha_format : gl_solid_format; [all...] |
gl_rmisc.c | 91 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_alpha_format, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, data);
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gl_warp.c | 1095 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_alpha_format, 128, 128, 0, GL_RGBA, GL_UNSIGNED_BYTE, trans);
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/external/quake/quake/src/WinQuake/ |
gl_rmisc.cpp | 91 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_alpha_format, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, data);
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glquake.h | 230 extern int gl_alpha_format;
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gl_draw.cpp | 71 int gl_alpha_format = 4; variable 1039 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_alpha_format, 64, 64, 0, GL_RGBA, GL_UNSIGNED_BYTE, trans); [all...] |
gl_warp.cpp | 1144 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_alpha_format, 128, 128, 0, GL_RGBA, GL_UNSIGNED_BYTE, trans);
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