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  /external/qemu/distrib/sdl-1.2.15/src/video/ataricommon/
SDL_atarigl_c.h 48 Uint8 *gl_shadow; /* Shadow buffer for old implementations */ member in struct:SDL_PrivateGLData
88 #define gl_shadow (this->gl_data->gl_shadow) macro
SDL_atarigl.c 99 if (gl_shadow) {
100 Mfree(gl_shadow);
101 gl_shadow = NULL;
647 if (gl_shadow &&
656 gl_shadow = this->gl_data->OSMesaCreateLDG(
660 if (gl_shadow) {
671 return (gl_shadow != NULL);
685 srcline = gl_shadow;
708 srcline = (Uint8 *)gl_shadow;
740 srcline = (Uint8 *)gl_shadow;
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