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Searched
refs:is_steady
(Results
1 - 10
of
10
) sorted by null
/ndk/tests/device/issue39680-chrono-resolution/jni/
issue39680-chrono-resolution.cpp
7
// and "
is_steady
" is called "is_monotonic"
13
#define
is_steady
is_monotonic
macro
17
void printClockData (bool &is_high_res, bool &
is_steady
)
36
cout << "-
is_steady
: " << boolalpha << C::
is_steady
<< endl;
37
is_steady
= C::
is_steady
;
42
bool is_high_res1, is_high_res2, is_high_res3,
is_steady
;
local
44
printClockData<std::chrono::system_clock>(is_high_res1,
is_steady
);
46
printClockData<std::chrono::high_resolution_clock>(is_high_res2,
is_steady
);
[
all
...]
/ndk/sources/cxx-stl/llvm-libc++/test/utilities/time/time.clock/time.clock.hires/
consistency.pass.cpp
27
static_assert(C::
is_steady
|| !C::
is_steady
, "");
28
test(std::chrono::high_resolution_clock::
is_steady
);
/ndk/sources/cxx-stl/llvm-libc++/test/utilities/time/time.clock/time.clock.system/
consistency.pass.cpp
28
static_assert((C::
is_steady
|| !C::
is_steady
), "");
29
test(std::chrono::system_clock::
is_steady
);
/ndk/sources/cxx-stl/llvm-libc++/test/utilities/time/time.clock/time.clock.steady/
consistency.pass.cpp
27
static_assert(C::
is_steady
, "");
28
test(std::chrono::steady_clock::
is_steady
);
/ndk/sources/cxx-stl/llvm-libc++/test/utilities/time/
clock.h
12
static const bool
is_steady
= false;
member in class:Clock
/ndk/sources/cxx-stl/llvm-libc++/src/
chrono.cpp
27
const bool system_clock::
is_steady
;
member in class:chrono::system_clock
51
const bool steady_clock::
is_steady
;
member in class:chrono::steady_clock
/ndk/sources/cxx-stl/llvm-libc++/test/thread/thread.condition/thread.condition.condvar/
wait_until.pass.cpp
31
static const bool
is_steady
= true;
member in struct:Clock
wait_until_pred.pass.cpp
32
static const bool
is_steady
= true;
member in struct:Clock
/ndk/sources/cxx-stl/llvm-libc++/test/thread/thread.condition/thread.condition.condvarany/
wait_until.pass.cpp
30
static const bool
is_steady
= true;
member in struct:Clock
wait_until_pred.pass.cpp
32
static const bool
is_steady
= true;
member in struct:Clock
Completed in 171 milliseconds