/external/skia/include/gpu/ |
GrTextureAccess.h | 49 this->reset(SkShader::kClamp_TileMode, false); 64 fTileModes[0] = fTileModes[1] = SkShader::kClamp_TileMode; 69 fTileModes[0] = fTileModes[1] = SkShader::kClamp_TileMode; 83 return SkShader::kClamp_TileMode != fTileModes[0] || 84 SkShader::kClamp_TileMode != fTileModes[1]; 123 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode); 133 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode); 138 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode); 143 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode);
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/external/skia/tests/ |
ShaderOpacityTest.cpp | 19 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); 29 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); 37 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); 45 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); 60 SkShader::TileMode mode = SkShader::kClamp_TileMode;
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PipeTest.cpp | 37 SkShader* shader = SkShader::CreateBitmapShader(bm, SkShader::kClamp_TileMode, 38 SkShader::kClamp_TileMode);
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/external/skia/bench/ |
TileBench.cpp | 123 DEF_BENCH(return new ConstXTileBench(p, SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, false, false, false)) 127 DEF_BENCH(return new ConstXTileBench(p, SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, true, false, true)) 131 DEF_BENCH(return new ConstXTileBench(p, SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, false, true, false)) 135 DEF_BENCH(return new ConstXTileBench(p, SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, true, true, true))
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GradientBench.cpp | 131 case SkShader::kClamp_TileMode: 168 SkShader::TileMode tm = SkShader::kClamp_TileMode, 250 SkShader::kClamp_TileMode); 265 static SkBenchmark* Fact1(void* p) { return new GradientBench(p, kRadial_GradType, SkShader::kClamp_TileMode, kRect_GeomType, 0.5f); } 269 static SkBenchmark* Fact1o(void* p) { return new GradientBench(p, kRadial_GradType, SkShader::kClamp_TileMode, kOval_GeomType); }
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/external/webkit/Source/WebCore/platform/graphics/android/ |
PatternAndroid.cpp | 39 return doRepeat ? SkShader::kRepeat_TileMode : SkShader::kClamp_TileMode;
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/external/skia/gm/ |
composeshader.cpp | 32 SkShader::kClamp_TileMode); 39 SkShader::kClamp_TileMode);
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giantbitmap.cpp | 78 case SkShader::kClamp_TileMode: 128 static skiagm::GM* G000(void*) { return new GiantBitmapGM(SkShader::kClamp_TileMode, false, false); } 131 static skiagm::GM* G010(void*) { return new GiantBitmapGM(SkShader::kClamp_TileMode, true, false); } 135 static skiagm::GM* G001(void*) { return new GiantBitmapGM(SkShader::kClamp_TileMode, false, true); } 138 static skiagm::GM* G011(void*) { return new GiantBitmapGM(SkShader::kClamp_TileMode, true, true); }
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matrixconvolution.cpp | 41 pts, colors, pos, 2, SkShader::kClamp_TileMode))->unref(); 76 draw(canvas, x, 10, target, SkMatrixConvolutionImageFilter::kClamp_TileMode, true); 82 draw(canvas, 310, 10, target, SkMatrixConvolutionImageFilter::kClamp_TileMode, false);
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arithmode.cpp | 36 SkShader::kClamp_TileMode); 51 SkShader::kClamp_TileMode);
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filltypespersp.cpp | 63 SkShader::kClamp_TileMode); 93 SkShader::kClamp_TileMode);
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shadertext3.cpp | 37 SK_ARRAY_COUNT(kColors0), SkShader::kClamp_TileMode, um))->unref(); 40 SK_ARRAY_COUNT(kColors1), SkShader::kClamp_TileMode))->unref();
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tablecolorfilter.cpp | 28 SkShader::kClamp_TileMode); 49 SkShader::kClamp_TileMode);
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/external/webkit/Source/WebCore/platform/graphics/skia/ |
PatternSkia.cpp | 77 SkShader::TileMode tileModeX = m_repeatX ? SkShader::kRepeat_TileMode : SkShader::kClamp_TileMode; 78 SkShader::TileMode tileModeY = m_repeatY ? SkShader::kRepeat_TileMode : SkShader::kClamp_TileMode;
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GradientSkia.cpp | 132 SkShader::TileMode tile = SkShader::kClamp_TileMode; 141 tile = SkShader::kClamp_TileMode;
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/external/skia/legacy/src/core/ |
SkBitmapSamplerTemplate.h | 35 : SkBitmapSampler(bm, false, SkShader::kClamp_TileMode, SkShader::kClamp_TileMode)
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/external/skia/legacy/src/utils/ |
SkMeshUtils.cpp | 96 SkShader::kClamp_TileMode, 97 SkShader::kClamp_TileMode))->unref();
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/external/skia/src/core/ |
SkBitmapSamplerTemplate.h | 35 : SkBitmapSampler(bm, false, SkShader::kClamp_TileMode, SkShader::kClamp_TileMode)
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SkBitmapProcState.cpp | 91 bool clamp_clamp = SkShader::kClamp_TileMode == fTileModeX && 92 SkShader::kClamp_TileMode == fTileModeY; 462 if (SkShader::kClamp_TileMode != s.fTileModeX || 463 SkShader::kClamp_TileMode != s.fTileModeY) { 474 case SkShader::kClamp_TileMode: 494 (SkShader::kClamp_TileMode != s.fTileModeX || 495 SkShader::kClamp_TileMode != s.fTileModeY)) { 501 case SkShader::kClamp_TileMode: 598 if (SkShader::kClamp_TileMode == tx && SkShader::kClamp_TileMode == ty) [all...] |
SkBitmapProcState_matrixProcs.cpp | 160 if (SkShader::kClamp_TileMode == m) 177 if (SkShader::kClamp_TileMode == m) { 226 if (SkShader::kClamp_TileMode == tm) 478 case SkShader::kClamp_TileMode: 497 if (SkShader::kClamp_TileMode == fTileModeX && 498 SkShader::kClamp_TileMode == fTileModeY)
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/external/skia/src/utils/ |
SkMeshUtils.cpp | 96 SkShader::kClamp_TileMode, 97 SkShader::kClamp_TileMode))->unref();
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/external/skia/include/effects/ |
SkMatrixConvolutionImageFilter.h | 26 kClamp_TileMode, /*!< Clamp to the image's edge pixels. */
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/external/skia/legacy/src/animator/ |
SkDrawShader.cpp | 28 tileMode(SkShader::kClamp_TileMode) {
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/external/skia/src/animator/ |
SkDrawShader.cpp | 28 tileMode(SkShader::kClamp_TileMode) {
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/frameworks/base/libs/hwui/ |
SkiaShader.cpp | 36 GL_CLAMP_TO_EDGE, // == SkShader::kClamp_TileMode 128 (mTileX != SkShader::kClamp_TileMode || mTileY != SkShader::kClamp_TileMode)) { 196 mIsSimple = count == 2 && tileMode == SkShader::kClamp_TileMode; 301 SkiaShader(kSweepGradient, key, SkShader::kClamp_TileMode, 302 SkShader::kClamp_TileMode, matrix, blend), 319 mIsSimple = count == 2 && tileMode == SkShader::kClamp_TileMode; 375 SkiaShader(kCompose, key, SkShader::kClamp_TileMode, SkShader::kClamp_TileMode,
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