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Searched
refs:lastDistance
(Results
1 - 7
of
7
) sorted by null
/external/jmonkeyengine/engine/src/core/com/jme3/scene/control/
LodControl.java
64
private float
lastDistance
= 0f;
137
clone.
lastDistance
= 0;
159
if (Math.abs(newDistance -
lastDistance
) <= distTolerance)
161
else if (
lastDistance
> newDistance && lastLevel == 0)
163
else if (
lastDistance
< newDistance && lastLevel == numLevels - 1)
166
lastDistance
= newDistance;
169
float area = AreaUtils.calcScreenArea(bv,
lastDistance
, cam.getWidth());
/external/jmonkeyengine/engine/src/core/com/jme3/light/
PointLight.java
63
lastDistance
= bv.distanceSquaredTo(position);
65
lastDistance
= owner.getWorldTranslation().distanceSquared(position);
SpotLight.java
81
lastDistance
= bv.distanceSquaredTo(position);
83
lastDistance
= owner.getWorldTranslation().distanceSquared(position);
DirectionalLight.java
56
lastDistance
= 0; // directional lights are always closest to their owner
Light.java
101
protected transient float
lastDistance
= -1;
141
public void setLastDistance(float
lastDistance
){
142
this.
lastDistance
=
lastDistance
;
146
return
lastDistance
;
LightList.java
58
* This assumes
lastDistance
have been computed in a previous step.
61
if (l1.
lastDistance
< l2.
lastDistance
)
63
else if (l1.
lastDistance
> l2.
lastDistance
)
/packages/apps/Gallery2/src/com/android/gallery3d/data/
LocationClustering.java
230
float
lastDistance
= 0;
284
if (totalDistance == 0 || (Math.abs(
lastDistance
- totalDistance)
288
lastDistance
= totalDistance;
Completed in 1400 milliseconds