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Searched
refs:lightmaps
(Results
1 - 2
of
2
) sorted by null
/external/quake/quake/src/QW/client/
gl_rsurf.c
55
byte
lightmaps
[4*MAX_LIGHTMAPS*BLOCK_WIDTH*BLOCK_HEIGHT];
variable
135
Combine and scale multiple
lightmaps
into the 8.8 format in blocklights
167
// add all the
lightmaps
452
lightmaps
+(i* BLOCK_HEIGHT + theRect->t) *BLOCK_WIDTH*lightmap_bytes);
554
lightmaps
+(i* BLOCK_HEIGHT + theRect->t) *BLOCK_WIDTH*lightmap_bytes);
729
// gl_lightmap_format, GL_UNSIGNED_BYTE,
lightmaps
+i*BLOCK_WIDTH*BLOCK_HEIGHT*lightmap_bytes);
732
// gl_lightmap_format, GL_UNSIGNED_BYTE,
lightmaps
+(i*BLOCK_HEIGHT+theRect->t)*BLOCK_WIDTH*lightmap_bytes);
735
lightmaps
+(i* BLOCK_HEIGHT + theRect->t) *BLOCK_WIDTH*lightmap_bytes);
795
{ // warp texture, no
lightmaps
804
{ // warp texture, no
lightmaps
[
all
...]
/external/quake/quake/src/WinQuake/
gl_rsurf.cpp
55
byte
lightmaps
[4*MAX_LIGHTMAPS*BLOCK_WIDTH*BLOCK_HEIGHT];
variable
135
Combine and scale multiple
lightmaps
into the 8.8 format in blocklights
168
// add all the
lightmaps
449
lightmaps
+(i* BLOCK_HEIGHT + theRect->t) *BLOCK_WIDTH*lightmap_bytes);
576
lightmaps
+(i* BLOCK_HEIGHT + theRect->t) *BLOCK_WIDTH*lightmap_bytes);
801
// gl_lightmap_format, GL_UNSIGNED_BYTE,
lightmaps
+i*BLOCK_WIDTH*BLOCK_HEIGHT*lightmap_bytes);
804
// gl_lightmap_format, GL_UNSIGNED_BYTE,
lightmaps
+(i*BLOCK_HEIGHT+theRect->t)*BLOCK_WIDTH*lightmap_bytes);
807
lightmaps
+(i* BLOCK_HEIGHT + theRect->t) *BLOCK_WIDTH*lightmap_bytes);
865
{ // warp texture, no
lightmaps
874
{ // warp texture, no
lightmaps
[
all
...]
Completed in 23 milliseconds