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    Searched refs:mTransformCamera (Results 1 - 2 of 2) sorted by null

  /frameworks/base/libs/hwui/
DisplayList.cpp 47 mTransformMatrix(NULL), mTransformCamera(NULL), mTransformMatrix3D(NULL),
74 delete mTransformCamera;
80 mTransformCamera = NULL;
312 if (!mTransformCamera) {
313 mTransformCamera = new Sk3DView();
317 mTransformCamera->save();
319 mTransformCamera->rotateX(mRotationX);
320 mTransformCamera->rotateY(mRotationY);
321 mTransformCamera->rotateZ(-mRotation);
322 mTransformCamera->getMatrix(mTransformMatrix3D)
    [all...]
DisplayList.h 324 if (!mTransformCamera) {
325 mTransformCamera = new Sk3DView();
328 mTransformCamera->setCameraLocation(0, 0, distance);
517 Sk3DView* mTransformCamera;

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