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Searched
refs:m_desiredFrameStartTime
(Results
1 - 3
of
3
) sorted by null
/external/webkit/Source/WebCore/platform/graphics/
BitmapImage.cpp
54
,
m_desiredFrameStartTime
(0)
312
if (!
m_desiredFrameStartTime
)
313
m_desiredFrameStartTime
= time;
331
m_desiredFrameStartTime
+= currentDuration;
337
if ((time -
m_desiredFrameStartTime
) > cAnimationResyncCutoff)
338
m_desiredFrameStartTime
= time + currentDuration;
350
if (nextFrame == 0 && m_repetitionsComplete == 0 &&
m_desiredFrameStartTime
< time)
351
m_desiredFrameStartTime
= time;
353
if (!catchUpIfNecessary || time <
m_desiredFrameStartTime
) {
356
m_frameTimer->startOneShot(std::max(
m_desiredFrameStartTime
- time, 0.))
[
all
...]
BitmapImage.h
278
double
m_desiredFrameStartTime
; // The system time at which we hope to see the next call to startAnimation().
/external/webkit/Source/WebCore/platform/graphics/openvg/
ImageOpenVG.cpp
62
,
m_desiredFrameStartTime
(0)
Completed in 68 milliseconds