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    Searched refs:m_desiredFrameStartTime (Results 1 - 3 of 3) sorted by null

  /external/webkit/Source/WebCore/platform/graphics/
BitmapImage.cpp 54 , m_desiredFrameStartTime(0)
312 if (!m_desiredFrameStartTime)
313 m_desiredFrameStartTime = time;
331 m_desiredFrameStartTime += currentDuration;
337 if ((time - m_desiredFrameStartTime) > cAnimationResyncCutoff)
338 m_desiredFrameStartTime = time + currentDuration;
350 if (nextFrame == 0 && m_repetitionsComplete == 0 && m_desiredFrameStartTime < time)
351 m_desiredFrameStartTime = time;
353 if (!catchUpIfNecessary || time < m_desiredFrameStartTime) {
356 m_frameTimer->startOneShot(std::max(m_desiredFrameStartTime - time, 0.))
    [all...]
BitmapImage.h 278 double m_desiredFrameStartTime; // The system time at which we hope to see the next call to startAnimation().
  /external/webkit/Source/WebCore/platform/graphics/openvg/
ImageOpenVG.cpp 62 , m_desiredFrameStartTime(0)

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