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Searched
refs:m_toMode
(Results
1 - 2
of
2
) sorted by null
/external/webkit/Source/WebCore/svg/
SVGPathBlender.cpp
50
if (m_fromMode ==
m_toMode
)
64
return
m_toMode
== AbsoluteCoordinates ? animValue + currentValue : animValue - currentValue;
69
if (m_fromMode ==
m_toMode
)
86
if (
m_toMode
== AbsoluteCoordinates)
101
m_consumer->moveTo(blendAnimatedFloatPoint(fromTargetPoint, toTargetPoint), false, m_isInFirstHalfOfAnimation ? m_fromMode :
m_toMode
);
103
m_toCurrentPoint =
m_toMode
== AbsoluteCoordinates ? toTargetPoint : m_toCurrentPoint + toTargetPoint;
115
m_consumer->lineTo(blendAnimatedFloatPoint(fromTargetPoint, toTargetPoint), m_isInFirstHalfOfAnimation ? m_fromMode :
m_toMode
);
117
m_toCurrentPoint =
m_toMode
== AbsoluteCoordinates ? toTargetPoint : m_toCurrentPoint + toTargetPoint;
129
m_consumer->lineToHorizontal(blendAnimatedDimensonalFloat(fromX, toX, BlendHorizontal), m_isInFirstHalfOfAnimation ? m_fromMode :
m_toMode
);
131
m_toCurrentPoint.setX(
m_toMode
== AbsoluteCoordinates ? toX : m_toCurrentPoint.x() + toX)
[
all
...]
SVGPathBlender.h
64
PathCoordinateMode
m_toMode
;
Completed in 28 milliseconds