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    Searched refs:m_toMode (Results 1 - 2 of 2) sorted by null

  /external/webkit/Source/WebCore/svg/
SVGPathBlender.cpp 50 if (m_fromMode == m_toMode)
64 return m_toMode == AbsoluteCoordinates ? animValue + currentValue : animValue - currentValue;
69 if (m_fromMode == m_toMode)
86 if (m_toMode == AbsoluteCoordinates)
101 m_consumer->moveTo(blendAnimatedFloatPoint(fromTargetPoint, toTargetPoint), false, m_isInFirstHalfOfAnimation ? m_fromMode : m_toMode);
103 m_toCurrentPoint = m_toMode == AbsoluteCoordinates ? toTargetPoint : m_toCurrentPoint + toTargetPoint;
115 m_consumer->lineTo(blendAnimatedFloatPoint(fromTargetPoint, toTargetPoint), m_isInFirstHalfOfAnimation ? m_fromMode : m_toMode);
117 m_toCurrentPoint = m_toMode == AbsoluteCoordinates ? toTargetPoint : m_toCurrentPoint + toTargetPoint;
129 m_consumer->lineToHorizontal(blendAnimatedDimensonalFloat(fromX, toX, BlendHorizontal), m_isInFirstHalfOfAnimation ? m_fromMode : m_toMode);
131 m_toCurrentPoint.setX(m_toMode == AbsoluteCoordinates ? toX : m_toCurrentPoint.x() + toX)
    [all...]
SVGPathBlender.h 64 PathCoordinateMode m_toMode;

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