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    Searched refs:mirrortexturenum (Results 1 - 8 of 8) sorted by null

  /external/quake/quake/src/QW/client/
gl_rmisc.c 425 mirrortexturenum = -1;
433 mirrortexturenum = i;
glquake.h 247 extern int mirrortexturenum; // quake texturenum, not gltexturenum
gl_rmain.c 47 int mirrortexturenum; // quake texturenum, not gltexturenum variable
1181 s = cl.worldmodel->textures[mirrortexturenum]->texturechain;
1184 cl.worldmodel->textures[mirrortexturenum]->texturechain = NULL;
gl_rsurf.c 1084 else if (i == mirrortexturenum && r_mirroralpha.value != 1.0)
1316 || surf->texinfo->texture != cl.worldmodel->textures[mirrortexturenum])
    [all...]
  /external/quake/quake/src/WinQuake/
gl_rmisc.cpp 423 mirrortexturenum = -1;
431 mirrortexturenum = i;
gl_rmain.cpp 47 int mirrortexturenum; // quake texturenum, not gltexturenum variable
1458 s = cl.worldmodel->textures[mirrortexturenum]->texturechain;
    [all...]
glquake.h 235 extern int mirrortexturenum; // quake texturenum, not gltexturenum
gl_rsurf.cpp 1153 else if (i == mirrortexturenum && r_mirroralpha.value != 1.0)
1383 || surf->texinfo->texture != cl.worldmodel->textures[mirrortexturenum])
    [all...]

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