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    Searched refs:mjpeg_decoder (Results 1 - 2 of 2) sorted by null

  /external/libyuv/files/source/
convert_argb.cc 18 #include "libyuv/mjpeg_decoder.h"
922 MJpegDecoder mjpeg_decoder; local
923 bool ret = mjpeg_decoder.LoadFrame(sample, sample_size);
924 if (ret && (mjpeg_decoder.GetWidth() != w ||
925 mjpeg_decoder.GetHeight() != h)) {
927 mjpeg_decoder.UnloadFrame();
933 if (mjpeg_decoder.GetColorSpace() ==
935 mjpeg_decoder.GetNumComponents() == 3 &&
936 mjpeg_decoder.GetVertSampFactor(0) == 2 &&
937 mjpeg_decoder.GetHorizSampFactor(0) == 2 &
    [all...]
convert.cc 17 #include "libyuv/mjpeg_decoder.h"
1630 MJpegDecoder mjpeg_decoder; local
    [all...]

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