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  /external/skia/include/utils/
SkRandom.h 29 uint32_t nextU() { uint32_t r = fSeed * kMul + kAdd; fSeed = r; return r; }
33 int32_t nextS() { return (int32_t)this->nextU(); }
37 U16CPU nextU16() { return this->nextU() >> 16; }
48 return (float)(this->nextU() * 2.32830644e-10);
64 return this->nextU() >> (32 - bitCount);
74 return this->nextU();
76 return min + this->nextU() % range;
91 SkFixed nextUFixed1() { return this->nextU() >> 16; }
117 bool nextBool() { return this->nextU() >= 0x80000000; }
130 a->set(this->nextS(), this->nextU());
    [all...]
  /external/skia/legacy/include/core/
SkRandom.h 29 uint32_t nextU() { uint32_t r = fSeed * kMul + kAdd; fSeed = r; return r; }
33 int32_t nextS() { return (int32_t)this->nextU(); }
37 U16CPU nextU16() { return this->nextU() >> 16; }
49 return this->nextU() >> (32 - bitCount);
57 return min + this->nextU() % (max - min + 1);
63 SkFixed nextUFixed1() { return this->nextU() >> 16; }
84 a->set(this->nextS(), this->nextU());
  /external/skia/bench/
RTreeBench.cpp 111 query.fLeft = rand.nextU() % GENERATE_EXTENTS;
112 query.fTop = rand.nextU() % GENERATE_EXTENTS;
117 query.fLeft = rand.nextU() % GENERATE_EXTENTS;
118 query.fTop = rand.nextU() % GENERATE_EXTENTS;
130 query.fLeft = rand.nextU() % GENERATE_EXTENTS;
131 query.fTop = rand.nextU() % GENERATE_EXTENTS;
132 query.fRight = query.fLeft + 1 + rand.nextU() % (GENERATE_EXTENTS / 2);
133 query.fBottom = query.fTop + 1 + rand.nextU() % (GENERATE_EXTENTS / 2);
165 out.fLeft = rand.nextU() % GENERATE_EXTENTS;
166 out.fTop = rand.nextU() % GENERATE_EXTENTS
    [all...]
RectBench.cpp 33 int x = rand.nextU() % W;
34 int y = rand.nextU() % H;
35 int w = rand.nextU() % W;
36 int h = rand.nextU() % H;
44 fColors[i] = rand.nextU() | 0xFF808080;
259 alpha = rand.nextU() & 255;
RegionBench.cpp 86 int x = rand.nextU() % W;
87 int y = rand.nextU() % H;
88 int w = rand.nextU() % W;
89 int h = rand.nextU() % H;
RegionContainBench.cpp 33 int w = rand.nextU() % W;
PathIterBench.cpp 18 int n = rand.nextU() & 3;
ChecksumBench.cpp 38 fData[i] = rand.nextU();
VertBench.cpp 74 fColors[i] = rand.nextU() | (0xFF << 24);
PictureRecordBench.cpp 148 paint.setColor(rand.nextU());
SortBench.cpp 34 array[i] = rand.nextU() % mod;
AAClipBench.cpp 149 paint.setColor(0xff000000 | fRandom.nextU());
  /external/skia/tests/
StreamTest.cpp 19 *p++ = (char)(rand.nextU() >> 8);
32 int size = rand.nextU() % MAX_SIZE;
37 int bufferSize = 1 + (rand.nextU() & 0xFFFF);
43 int s = 17 + (rand.nextU() & 0xFFFF);
68 copyPtr += buff.read(copyPtr, rand.nextU() & 15);
RegionTest.cpp 102 int x = rand.nextU() % W;
103 int y = rand.nextU() % H;
104 int w = rand.nextU() % W;
105 int h = rand.nextU() % H;
199 rect->set(rand.nextU() >> shift, rand.nextU() >> shift,
200 rand.nextU() >> shift, rand.nextU() >> shift);
ClampRangeTest.cpp 116 int count = rand.nextU() % 1000 + 1;
125 int count = rand.nextU() % 1000 + 1;
PackBitsTest.cpp 20 buffer[i] = (uint16_t)gRand.nextU();
70 buffer[i] = (uint8_t)((gRand.nextU() >> 8) & 0x3);
115 size_t skip = gRand.nextU() % size;
116 size_t write = gRand.nextU() % size;
ColorFilterTest.cpp 41 SkColor color = rand.nextU();
AAClipTest.cpp 93 int w = rand.nextU() % n;
94 int h = rand.nextU() % n;
99 int count = rand.nextU() % 20;
236 r->setXYWH(0, 0, rand.nextU() % N, rand.nextU() % N);
237 int dx = rand.nextU() % (2*N);
238 int dy = rand.nextU() % (2*N);
ColorTest.cpp 154 SkColor colorSrc = r.nextU();
155 SkColor colorDst = r.nextU();
171 SkColor colorSrc = r.nextU();
172 SkColor colorDst = r.nextU();
GLProgramsTest.cpp 24 // SkRandoms nextU() values have patterns in the low bits
25 // So using nextU() % array_count might never take some values.
39 sk_random.setSeed(random->nextU());
DrawBitmapRectTest.cpp 33 size->set(rand.nextU() & 0xFFFF, rand.nextU() & 0xFFFF);
MathTest.cpp 178 data.fSignBitInt = rand.nextU();
276 int ival = rand.nextU() & 0xFFFFFF;
543 SkFract x = rand.nextU() >> 1;
  /external/skia/gm/
circles.cpp 161 SkColor color = rand.nextU();
182 SkColor color = rand.nextU();
degeneratesegments.cpp 320 StyleAndName style = gStyles[(rand.nextU() >> 16) % numStyles];
321 CapAndName cap = gCaps[(rand.nextU() >> 16) % numCaps];
322 FillAndName fill = gFills[(rand.nextU() >> 16) % numFills];
324 unsigned s1 = (rand.nextU() >> 16) % numSegments;
325 unsigned s2 = (rand.nextU() >> 16) % numSegments;
326 unsigned s3 = (rand.nextU() >> 16) % numSegments;
327 unsigned s4 = (rand.nextU() >> 16) % numSegments;
328 unsigned s5 = (rand.nextU() >> 16) % numSegments;
emptypath.cpp 93 SkColor color = rand.nextU();

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