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  /external/replicaisland/src/com/replica/replicaisland/
HitPlayerComponent.java 50 GameObject player = manager.getPlayer(); local
51 if (player != null && player.life > 0) {
52 mPlayerPosition.set(player.getCenteredPositionX(), player.getCenteredPositionY());
56 HitReactionComponent playerHitReact = player.findByClass(HitReactionComponent.class);
60 boolean accepted = mHitReact.receivedHit(parentObject, player, mHitType);
61 playerHitReact.hitVictim(player, parentObject, mHitType, accepted);
63 // hit the player
64 boolean accepted = playerHitReact.receivedHit(player, parentObject, mHitType)
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  /external/webkit/Source/WebCore/html/
HTMLVideoElement.cpp 128 if (!player() || !player()->supportsFullscreen() || !player()->hasVideo())
142 if (!player())
144 return player()->naturalSize().width();
149 if (!player())
151 return player()->naturalSize().height();
188 if (oldMode != Video && player())
189 player()->prepareForRendering();
193 } else if (oldMode != Video && player())
217 MediaPlayer* player = HTMLMediaElement::player(); local
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HTMLVideoElement.h 80 virtual bool hasVideo() const { return player() && player()->hasVideo(); }
  /frameworks/base/media/tests/MediaFrameworkTest/src/com/android/mediaframeworktest/unit/
MediaPlayerMethodUnderTest.java 26 public void invokeMethodUnderTest(MediaPlayer player);
MediaRecorderMethodUnderTest.java 26 public void invokeMethodUnderTest(MediaRecorder player);
MediaPlayerGetCurrentPositionStateUnitTest.java 55 public void invokeMethodUnderTest(MediaPlayer player) {
56 player.getCurrentPosition();
MediaPlayerGetDurationStateUnitTest.java 55 public void invokeMethodUnderTest(MediaPlayer player) {
56 player.getDuration();
MediaPlayerGetVideoHeightStateUnitTest.java 55 public void invokeMethodUnderTest(MediaPlayer player) {
56 player.getVideoHeight();
MediaPlayerGetVideoWidthStateUnitTest.java 55 public void invokeMethodUnderTest(MediaPlayer player) {
56 player.getVideoWidth();
MediaPlayerIsPlayingStateUnitTest.java 55 public void invokeMethodUnderTest(MediaPlayer player) {
56 player.isPlaying();
MediaPlayerPauseStateUnitTest.java 55 public void invokeMethodUnderTest(MediaPlayer player) {
56 player.pause();
  /external/jmonkeyengine/engine/src/test/jme3test/helloworld/
HelloLoop.java 43 * In this example, you use the loop to make the player character
52 protected Geometry player; field in class:HelloLoop
56 /** this blue box is our player character */
58 player = new Geometry("blue cube", b);
62 player.setMaterial(mat);
63 rootNode.attachChild(player);
69 // make the player rotate:
70 player.rotate(0, 2*tpf, 0);
HelloInput.java 55 protected Geometry player; field in class:HelloInput
61 player = new Geometry("Player", b);
64 player.setMaterial(mat);
65 rootNode.attachChild(player);
96 player.rotate(0, value, 0);
99 player.move((new Vector3f(value, 0,0)) );
102 player.move(new Vector3f(-value, 0,0));
HelloCollision.java 64 private CharacterControl player; field in class:HelloCollision
97 // We set up collision detection for the player by creating
101 // We also put the player in its starting position.
103 player = new CharacterControl(capsuleShape, 0.05f);
104 player.setJumpSpeed(20);
105 player.setFallSpeed(30);
106 player.setGravity(30);
107 player.setPhysicsLocation(new Vector3f(0, 10, 0));
109 // We attach the scene and the player to the rootnode and the physics space,
113 bulletAppState.getPhysicsSpace().add(player);
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HelloAnimation.java 53 Node player; field in class:HelloAnimation
73 player = (Node) assetManager.loadModel("Models/Oto/Oto.mesh.xml");
74 player.setLocalScale(0.5f);
75 rootNode.attachChild(player);
78 control = player.getControl(AnimControl.class);
  /development/samples/TicTacToeLib/src/com/example/android/tictactoe/library/
GameActivity.java 37 /** Start player. Must be 1 or 2. Default is 1. */
88 State player = mGameView.getCurrentPlayer(); local
89 if (player == State.UNKNOWN) {
90 player = State.fromInt(getIntent().getIntExtra(EXTRA_START_PLAYER, 1));
91 if (!checkGameFinished(player)) {
92 selectTurn(player);
95 if (player == State.PLAYER2) {
98 if (player == State.WIN) {
104 private State selectTurn(State player) {
105 mGameView.setCurrentPlayer(player);
132 State player = mGameView.getCurrentPlayer(); local
178 State player = mGameView.getCurrentPlayer(); local
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  /external/jmonkeyengine/engine/src/test/jme3test/tools/
TestSaveGame.java 54 //node that is used to store player data
70 Node player = (Node) SaveGame.loadGame("mycompany/mygame", "savegame_001"); local
71 player.attachChild(model);
72 rootNode.attachChild(player);
75 System.out.println("Name: " + player.getUserData("name"));
76 System.out.println("Health: " + player.getUserData("health"));
77 System.out.println("Points: " + player.getUserData("points"));
  /external/chromium/chrome/browser/ui/webui/
mediaplayer_browsertest.cc 68 MediaPlayer* player = MediaPlayer::GetInstance(); local
72 player->EnqueueMediaFileUrl(GetMusicTestURL(), NULL);
84 MediaPlayer* player = MediaPlayer::GetInstance(); local
86 player->EnqueueMediaFileUrl(GetMusicTestURL(), NULL);
90 player->TogglePlaylistWindowVisible();
  /external/jmonkeyengine/engine/src/test/jme3test/bullet/
TestFancyCar.java 58 private VehicleControl player; field in class:TestFancyCar
170 player = new VehicleControl(carHull, mass);
171 carNode.addControl(player);
174 player.setSuspensionCompression(compValue * 2.0f * FastMath.sqrt(stiffness));
175 player.setSuspensionDamping(dampValue * 2.0f * FastMath.sqrt(stiffness));
176 player.setSuspensionStiffness(stiffness);
177 player.setMaxSuspensionForce(10000);
190 player.addWheel(wheel_fr.getParent(), box.getCenter().add(0, -front_wheel_h, 0),
196 player.addWheel(wheel_fl.getParent(), box.getCenter().add(0, -front_wheel_h, 0),
202 player.addWheel(wheel_br.getParent(), box.getCenter().add(0, -back_wheel_h, 0)
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TestQ3.java 59 private PhysicsCharacter player; field in class:TestQ3
106 player = new PhysicsCharacter(new SphereCollisionShape(5), .01f);
107 player.setJumpSpeed(20);
108 player.setFallSpeed(30);
109 player.setGravity(30);
111 player.setPhysicsLocation(new Vector3f(60, 10, -60));
116 getPhysicsSpace().add(player);
136 player.setWalkDirection(walkDirection);
137 cam.setLocation(player.getPhysicsLocation());
176 player.jump()
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  /external/webkit/Source/WebKit/chromium/public/
WebMediaElement.h 46 WEBKIT_API WebMediaPlayer* player() const;
  /external/webkit/Source/WebKit/chromium/src/
WebMediaElement.cpp 44 WebMediaPlayer* WebMediaElement::player() const function in class:WebKit::WebMediaElement
  /frameworks/wilhelm/tests/mimeUri/
slesTestPlayUri2.cpp 38 /* PlayItf callback for an audio player */
69 SLObjectItf player, player2, outputMix; local
107 /* Create Output Mix object to be used each player */
136 /* Create the first audio player */
137 result = (*EngineItf)->CreateAudioPlayer(EngineItf, &player, &audioSource, &audioSink, 2,
141 /* Create the second audio player with a different path for its data source */
149 result = (*player)->Realize(player, SL_BOOLEAN_FALSE); ExitOnError(result);
150 result = (*player)->Realize(player2, SL_BOOLEAN_FALSE); ExitOnError(result);
153 /* Get the SLPlayItf, SLVolumeItf and SLPrefetchStatusItf interfaces for each player */
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  /external/quake/quake/src/QW/client/
cl_cam.c 22 * Player camera tracking in Spectator mode
24 * This takes over player controls for spectator automatic camera.
25 * Player moves as a spectator, but the camera tracks and enemy player
54 int spec_track = 0; // player# of who we are tracking
103 // returns true if we should draw this player, we don't if we are chase camming
151 static float Cam_TryFlyby(player_state_t *self, player_state_t *player, vec3_t vec, qboolean checkvis)
161 VectorMA(player->origin, 800, vec, v);
163 // fake a player move
164 trace = Cam_DoTrace(player->origin, v)
317 player_state_t *player, *self; local
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  /frameworks/av/cmds/stagefright/
audioloop.cpp 71 AudioPlayer *player = new AudioPlayer(NULL);
72 player->setSource(decoder);
74 player->start();
78 player->stop();
80 delete player;
81 player = NULL;

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