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Searched
refs:point0
(Results
1 - 3
of
3
) sorted by null
/external/webkit/Source/WebCore/platform/graphics/gpu/
LoopBlinnLocalTriangulator.cpp
75
FloatPoint3D
point0
(m_vertices[0]->xyCoordinates());
78
FloatPoint3D crossProduct = (point1 -
point0
).cross(point2 -
point0
);
/external/webkit/Source/WebCore/platform/graphics/openvg/
PathOpenVG.cpp
233
const FloatPoint&
point0
= m_path->m_currentPoint;
local
234
if (!radius ||
point0
== point1 || point1 == point2) {
239
FloatSize v01 =
point0
- point1;
/external/qemu/distrib/sdl-1.2.15/src/video/fbcon/
riva_mmio.h
289
U032
point0
; /* y_x S16_S16 in pixels 0- 3*/
member in struct:__anon13490::__anon13491
Completed in 103 milliseconds