HomeSort by relevance Sort by last modified time
    Searched refs:pose (Results 1 - 17 of 17) sorted by null

  /cts/tests/tests/media/src/android/media/cts/
FaceDetector_FaceTest.java 66 face.pose(FaceDetector.Face.EULER_X);
67 face.pose(FaceDetector.Face.EULER_Y);
68 face.pose(FaceDetector.Face.EULER_Z);
72 face.pose(ErrorEuler);
  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/animations/
BoneContext.java 26 /** Bone's pose channel structure. */
40 /** Bone's pose transform (available after calling 'buildBone' method). */
57 * a map of pose channels for each bone OMA
78 * a map of pose channels for each bone OMA
130 * This method computes the pose transform for the bone.
174 Matrix4f pose = this.restMatrix.clone(); local
177 Vector3f poseLocation = pose.toTranslationVector();
178 Quaternion rotation = pose.toRotationQuat();
179 Vector3f scale = objectHelper.getScale(pose);
192 * @return bone's pose transformation
    [all...]
  /external/jmonkeyengine/engine/src/core/com/jme3/animation/
PoseTrack.java 44 * A single track of pose animation associated with a certain mesh.
55 Pose[] poses;
58 public PoseFrame(Pose[] poses, float[] weights) {
73 result.poses = new Pose[this.poses.length];
92 poses = (Pose[]) in.readSavableArray("poses", null);
107 Pose pose = frame.poses[i]; local
110 pose.apply(poseWeight, (FloatBuffer) pb.getData());
  /frameworks/base/media/java/android/media/
FaceDetector.java 69 * Returns the face's pose. That is, the rotations around either
77 public float pose(int euler) { method in class:FaceDetector.Face
  /external/ceres-solver/docs/
reference-overview.tex 9 Where $f_i(\cdot)$ is a cost function that depends on the parameter blocks $\left[x_{i_1}, \hdots , x_{i_k}\right]$ and $\rho_i$ is a loss function. In most optimization problems small groups of scalars occur together. For example the three components of a translation vector and the four components of the quaternion that define the pose of a camera. We refer to such a group of small scalars as a Parameter Block. Of course a parameter block can just have a single parameter.
faq.tex 14 Most non-linear solvers we are aware of, define the problem and residuals in terms of scalars and it is possible to do this with Ceres also. However, it is our experience that in most problems small groups of scalars occur together. For example the three components of a translation vector and the four components of the quaternion that define the pose of a camera. Same is true for residuals, where it is common to have small vectors of residuals rather than just scalars. There are a number of advantages of using blocks. It saves on indexing information, which for large problems can be substantial. Blocks translate into contiguous storage in memory which is more cache friendly and last but not the least, it allows us to use SIMD/SSE based BLAS routines to significantly speed up various matrix operations.
  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/modifiers/
ArmatureModifier.java 103 Structure pose = ((Pointer) armatureObject.getFieldValue("pose")).fetchData(blenderContext.getInputStream()).get(0); local
104 List<Structure> chanbase = ((Structure) pose.getFieldValue("chanbase")).evaluateListBase(blenderContext);
  /external/quake/quake/src/QW/client/
gl_rmain.c 469 int pose, numposes; local
478 pose = paliashdr->frames[frame].firstpose;
484 pose += (int)(cl.time / interval) % numposes;
487 GL_DrawAliasFrame (paliashdr, pose);
  /external/quake/quake/src/WinQuake/
gl_rmain.cpp 558 int pose, numposes; local
567 pose = paliashdr->frames[frame].firstpose;
573 pose += (int)(cl.time / interval) % numposes;
576 GL_DrawAliasFrame (paliashdr, pose);
    [all...]
  /external/dropbear/libtomcrypt/
crypt.tex     [all...]
  /prebuilts/sdk/14/
android.jar 
  /prebuilts/sdk/15/
android.jar 
  /prebuilts/sdk/18/
android.jar 
  /prebuilts/sdk/4/
android.jar 
  /prebuilts/sdk/5/
android.jar 
  /prebuilts/sdk/6/
android.jar 
  /prebuilts/sdk/8/
android.jar 

Completed in 1925 milliseconds